pitrix/include
2019-09-04 06:01:08 +02:00
..
Animation.h Better handling of Animations, their members and the destructor. 2019-06-19 22:16:06 +02:00
config.sample.h Added options to config.sample.h 2019-06-19 22:31:11 +02:00
effect_animation.h Better handling of Animations, their members and the destructor. 2019-06-19 22:16:06 +02:00
effect_bell.h Whitespace stuff. Tabs rule! 2019-06-07 06:24:16 +02:00
effect_big_clock.h Fixed big_clock effect and made it a lot nicer with moving pixels for seconds. 2019-09-04 05:59:30 +02:00
effect_clock.h Some memory leaks fixed. 2019-06-19 22:23:49 +02:00
effect_confetti.h New Effect: RandomConfettiEffect 2019-06-19 22:17:10 +02:00
effect_cycle.h Effects now use Constructor and Destructor to initialize or delete their data, instead of using start() and stop(). 2019-06-18 18:09:05 +02:00
effect_dvd.h New Effect: DvdEffect 2019-06-19 22:17:39 +02:00
effect_dynamic.h I'm tired and forgot to add two files to previous commits. :-/ 2019-06-19 22:29:11 +02:00
effect_fire.h Effects now use Constructor and Destructor to initialize or delete their data, instead of using start() and stop(). 2019-06-18 18:09:05 +02:00
effect_firework.h Added FireworkEffect, which needs a lot more tweaking. 2019-06-05 06:27:55 +02:00
effect_gol.h Effects now use Constructor and Destructor to initialize or delete their data, instead of using start() and stop(). 2019-06-18 18:09:05 +02:00
effect_matrix.h Fixed rainbow_matrix and random_matrix. 2019-09-04 06:00:18 +02:00
effect_pixelclock.h Effects now use Constructor and Destructor to initialize or delete their data, instead of using start() and stop(). 2019-06-18 18:09:05 +02:00
effect_sinematrix3.h Whitespace stuff. Tabs rule! 2019-06-07 06:24:16 +02:00
effect_snake.h Some memory leaks fixed. 2019-06-19 22:23:49 +02:00
effect_static.h Whitespace stuff. Tabs rule! 2019-06-07 06:24:16 +02:00
effect_twirl.h Made twirl effect a lot more beautiful. 2019-09-04 06:01:08 +02:00
Effect.h You can now set options for effects via MQTT and HTTP. Basic syntax is: <mode>,<option1>=<value1>,<option2>=<value2>,... 2019-06-19 22:28:38 +02:00
effects.h Added tests. Start them by sending a message to MQTT_TOPIC/run_tests. First test will test all effects for memory leaks. 2019-06-19 22:26:38 +02:00
fonts.h Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.) 2019-06-11 19:48:09 +02:00
functions.h Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.) 2019-06-11 19:48:09 +02:00
http_server.h Extended http server to list files in SPIFFS and allow you to upload and delete files. 2019-06-18 18:17:20 +02:00
my_color_palettes.h Changed MatrixEffect to use color palettes. 2019-06-04 05:55:24 +02:00
my_fastled.h Splitting the code into single files is done. \o/ 2019-05-30 00:49:54 +02:00
my_mqtt.h MQTT: Use new effect structure and logging. 2019-06-18 18:17:48 +02:00
my_wifi.h Moved platform-specific code related to WiFi and services to my_wifi.h. Also, made the HTTP server stuff compatible to ESP32. 2019-06-13 06:01:44 +02:00
ntp.h Moved platform-specific code related to WiFi and services to my_wifi.h. Also, made the HTTP server stuff compatible to ESP32. 2019-06-13 06:01:44 +02:00
ota.h Moved platform-specific code related to WiFi and services to my_wifi.h. Also, made the HTTP server stuff compatible to ESP32. 2019-06-13 06:01:44 +02:00
prototypes.h Effects are now constructed when needed instead of having global objects of every effect flying around. 2019-06-18 18:14:59 +02:00
sprites.h Whitespace stuff. Tabs rule! 2019-06-07 06:24:16 +02:00
tests.h Added tests. Start them by sending a message to MQTT_TOPIC/run_tests. First test will test all effects for memory leaks. 2019-06-19 22:26:38 +02:00
Window.h Fixed line and circle drawing code in Window. But it looks bad ans some form of dithering is definitely required. 2019-09-04 05:58:36 +02:00