38 lines
1.3 KiB
C++
38 lines
1.3 KiB
C++
// ArrayOfLedArrays - see https://github.com/FastLED/FastLED/wiki/Multiple-Controller-Examples for more info on
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// using multiple controllers. In this example, we're going to set up three NEOPIXEL strips on three
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// different pins, each strip getting its own CRGB array to be played with, only this time they're going
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// to be all parts of an array of arrays.
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#include <FastLED.h>
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#define NUM_STRIPS 3
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#define NUM_LEDS_PER_STRIP 60
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CRGB leds[NUM_STRIPS][NUM_LEDS_PER_STRIP];
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// For mirroring strips, all the "special" stuff happens just in setup. We
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// just addLeds multiple times, once for each strip
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void setup() {
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// tell FastLED there's 60 NEOPIXEL leds on pin 10
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FastLED.addLeds<NEOPIXEL, 10>(leds[0], NUM_LEDS_PER_STRIP);
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// tell FastLED there's 60 NEOPIXEL leds on pin 11
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FastLED.addLeds<NEOPIXEL, 11>(leds[1], NUM_LEDS_PER_STRIP);
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// tell FastLED there's 60 NEOPIXEL leds on pin 12
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FastLED.addLeds<NEOPIXEL, 12>(leds[2], NUM_LEDS_PER_STRIP);
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}
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void loop() {
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// This outer loop will go over each strip, one at a time
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for(int x = 0; x < NUM_STRIPS; x++) {
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// This inner loop will go over each led in the current strip, one at a time
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for(int i = 0; i < NUM_LEDS_PER_STRIP; i++) {
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leds[x][i] = CRGB::Red;
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FastLED.show();
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leds[x][i] = CRGB::Black;
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delay(100);
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}
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}
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}
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