Initial commit
This commit is contained in:
commit
3290c7e794
5
.gitignore
vendored
Normal file
5
.gitignore
vendored
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
.pio
|
||||||
|
.vscode/.browse.c_cpp.db*
|
||||||
|
.vscode/c_cpp_properties.json
|
||||||
|
.vscode/launch.json
|
||||||
|
.vscode/ipch
|
7
.vscode/extensions.json
vendored
Normal file
7
.vscode/extensions.json
vendored
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
{
|
||||||
|
// See http://go.microsoft.com/fwlink/?LinkId=827846
|
||||||
|
// for the documentation about the extensions.json format
|
||||||
|
"recommendations": [
|
||||||
|
"platformio.platformio-ide"
|
||||||
|
]
|
||||||
|
}
|
39
include/README
Normal file
39
include/README
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
|
||||||
|
This directory is intended for project header files.
|
||||||
|
|
||||||
|
A header file is a file containing C declarations and macro definitions
|
||||||
|
to be shared between several project source files. You request the use of a
|
||||||
|
header file in your project source file (C, C++, etc) located in `src` folder
|
||||||
|
by including it, with the C preprocessing directive `#include'.
|
||||||
|
|
||||||
|
```src/main.c
|
||||||
|
|
||||||
|
#include "header.h"
|
||||||
|
|
||||||
|
int main (void)
|
||||||
|
{
|
||||||
|
...
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
Including a header file produces the same results as copying the header file
|
||||||
|
into each source file that needs it. Such copying would be time-consuming
|
||||||
|
and error-prone. With a header file, the related declarations appear
|
||||||
|
in only one place. If they need to be changed, they can be changed in one
|
||||||
|
place, and programs that include the header file will automatically use the
|
||||||
|
new version when next recompiled. The header file eliminates the labor of
|
||||||
|
finding and changing all the copies as well as the risk that a failure to
|
||||||
|
find one copy will result in inconsistencies within a program.
|
||||||
|
|
||||||
|
In C, the usual convention is to give header files names that end with `.h'.
|
||||||
|
It is most portable to use only letters, digits, dashes, and underscores in
|
||||||
|
header file names, and at most one dot.
|
||||||
|
|
||||||
|
Read more about using header files in official GCC documentation:
|
||||||
|
|
||||||
|
* Include Syntax
|
||||||
|
* Include Operation
|
||||||
|
* Once-Only Headers
|
||||||
|
* Computed Includes
|
||||||
|
|
||||||
|
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
19
include/config.h
Normal file
19
include/config.h
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#define CORNERS_PER_PART 3
|
||||||
|
#define LEDS_PER_CORNER 2
|
||||||
|
|
||||||
|
// Layout definition
|
||||||
|
// Every node has EDGES_PER_PART corners and edges.
|
||||||
|
// The edge the signal comes in is edge number 0.
|
||||||
|
// All other edges are numbered counter-clockwise.
|
||||||
|
// LAYOUT contains a list of edges the signal takes.
|
||||||
|
// First node is implied.
|
||||||
|
|
||||||
|
// Examples, assuming EDGES_PER_PART == 3:
|
||||||
|
// Example: Nodes arranged in a circle: {1, 2, 2, 2, 2}
|
||||||
|
// Example: Nodes arranged in a line: {1, 2, 1, 2, 1, 2}
|
||||||
|
#define NODE_COUNT 3
|
||||||
|
#define LAYOUT {2, 1}
|
||||||
|
|
||||||
|
#define LED_COUNT NODE_COUNT * CORNERS_PER_PART * LEDS_PER_CORNER
|
3
include/corner.h
Normal file
3
include/corner.h
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
class Corner {};
|
3
include/edge.h
Normal file
3
include/edge.h
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
class Edge {};
|
14
include/node.h
Normal file
14
include/node.h
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <Arduino.h>
|
||||||
|
#include "config.h"
|
||||||
|
#include "edge.h"
|
||||||
|
#include "corner.h"
|
||||||
|
|
||||||
|
class Node {
|
||||||
|
public:
|
||||||
|
Node* neighbours[CORNERS_PER_PART];
|
||||||
|
Edge* edges[CORNERS_PER_PART];
|
||||||
|
Corner* corners[CORNERS_PER_PART];
|
||||||
|
Node();
|
||||||
|
Node* create_neighbour(uint8_t edge);
|
||||||
|
};
|
14
include/prototypes.h
Normal file
14
include/prototypes.h
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <FastLED.h>
|
||||||
|
#include <list>
|
||||||
|
#include "config.h"
|
||||||
|
#include "node.h"
|
||||||
|
#include "edge.h"
|
||||||
|
#include "corner.h"
|
||||||
|
|
||||||
|
|
||||||
|
extern std::list<Node*> nodes;
|
||||||
|
extern std::list<Edge*> edges;
|
||||||
|
extern std::list<Corner*> corners;
|
||||||
|
|
||||||
|
extern CRGB leds[LED_COUNT];
|
9
include/tools.h
Normal file
9
include/tools.h
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <FastLED.h>
|
||||||
|
|
||||||
|
#define LOG(...) Serial.printf(__VA_ARGS__)
|
||||||
|
#define LOGln(...) Serial.printf(__VA_ARGS__); Serial.println()
|
||||||
|
|
||||||
|
|
||||||
|
void clear_leds();
|
||||||
|
void set_all_leds(CRGB color);
|
46
lib/README
Normal file
46
lib/README
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
|
||||||
|
This directory is intended for project specific (private) libraries.
|
||||||
|
PlatformIO will compile them to static libraries and link into executable file.
|
||||||
|
|
||||||
|
The source code of each library should be placed in a an own separate directory
|
||||||
|
("lib/your_library_name/[here are source files]").
|
||||||
|
|
||||||
|
For example, see a structure of the following two libraries `Foo` and `Bar`:
|
||||||
|
|
||||||
|
|--lib
|
||||||
|
| |
|
||||||
|
| |--Bar
|
||||||
|
| | |--docs
|
||||||
|
| | |--examples
|
||||||
|
| | |--src
|
||||||
|
| | |- Bar.c
|
||||||
|
| | |- Bar.h
|
||||||
|
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
||||||
|
| |
|
||||||
|
| |--Foo
|
||||||
|
| | |- Foo.c
|
||||||
|
| | |- Foo.h
|
||||||
|
| |
|
||||||
|
| |- README --> THIS FILE
|
||||||
|
|
|
||||||
|
|- platformio.ini
|
||||||
|
|--src
|
||||||
|
|- main.c
|
||||||
|
|
||||||
|
and a contents of `src/main.c`:
|
||||||
|
```
|
||||||
|
#include <Foo.h>
|
||||||
|
#include <Bar.h>
|
||||||
|
|
||||||
|
int main (void)
|
||||||
|
{
|
||||||
|
...
|
||||||
|
}
|
||||||
|
|
||||||
|
```
|
||||||
|
|
||||||
|
PlatformIO Library Dependency Finder will find automatically dependent
|
||||||
|
libraries scanning project source files.
|
||||||
|
|
||||||
|
More information about PlatformIO Library Dependency Finder
|
||||||
|
- https://docs.platformio.org/page/librarymanager/ldf.html
|
20
platformio.ini
Normal file
20
platformio.ini
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
; PlatformIO Project Configuration File
|
||||||
|
;
|
||||||
|
; Build options: build flags, source filter
|
||||||
|
; Upload options: custom upload port, speed and extra flags
|
||||||
|
; Library options: dependencies, extra library storages
|
||||||
|
; Advanced options: extra scripting
|
||||||
|
;
|
||||||
|
; Please visit documentation for the other options and examples
|
||||||
|
; https://docs.platformio.org/page/projectconf.html
|
||||||
|
|
||||||
|
[env:d1_mini]
|
||||||
|
platform = espressif8266
|
||||||
|
board = d1_mini
|
||||||
|
framework = arduino
|
||||||
|
upload_port = /dev/cu.wchusbserial*
|
||||||
|
upload_speed = 921600
|
||||||
|
monitor_port = /dev/cu.wchusbserial*
|
||||||
|
monitor_speed = 74880
|
||||||
|
monitor_filters = default, colorize, time, send_on_enter, esp8266_exception_decoder
|
||||||
|
lib_deps = FastLED
|
70
src/main.cpp
Normal file
70
src/main.cpp
Normal file
@ -0,0 +1,70 @@
|
|||||||
|
#include <Arduino.h>
|
||||||
|
#include <FastLED.h>
|
||||||
|
#include "config.h"
|
||||||
|
#include "tools.h"
|
||||||
|
#include "node.h"
|
||||||
|
#include "edge.h"
|
||||||
|
#include "corner.h"
|
||||||
|
#include "prototypes.h"
|
||||||
|
|
||||||
|
std::list<Node*> nodes;
|
||||||
|
std::list<Edge*> edges;
|
||||||
|
std::list<Corner*> corners;
|
||||||
|
|
||||||
|
CRGB leds[LED_COUNT];
|
||||||
|
|
||||||
|
void setup_layout() {
|
||||||
|
LOGln("Setting up layout...");
|
||||||
|
uint8_t layout[] = LAYOUT;
|
||||||
|
Node* current_node = new Node();
|
||||||
|
nodes.push_back(current_node);
|
||||||
|
|
||||||
|
for(uint16_t i=0; i<NODE_COUNT-1; i++) {
|
||||||
|
current_node = current_node->create_neighbour(layout[i]);
|
||||||
|
nodes.push_back(current_node);
|
||||||
|
}
|
||||||
|
|
||||||
|
for(Node* node: nodes) {
|
||||||
|
for(Edge* edge: node->edges) {
|
||||||
|
//LOGln("Edge #%d: %p", i, edge);
|
||||||
|
auto e = std::find(edges.begin(), edges.end(), edge);
|
||||||
|
if (e == edges.end()) {
|
||||||
|
edges.push_back(edge);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
for(Corner* corner: node->corners) {
|
||||||
|
//LOGln("Corner #%d: %p", i, corner);
|
||||||
|
auto c = std::find(corners.begin(), corners.end(), corner);
|
||||||
|
if (c == corners.end()) {
|
||||||
|
corners.push_back(corner);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
LOGln("Counts:");
|
||||||
|
LOGln("Nodes: %3d", nodes.size());
|
||||||
|
LOGln("Edges: %3d", edges.size());
|
||||||
|
LOGln("Corners: %3d", corners.size());
|
||||||
|
}
|
||||||
|
|
||||||
|
void setup_fastled() {
|
||||||
|
LOGln("Setting up FastLED...");
|
||||||
|
// GPIO5 = D1
|
||||||
|
// GPIO2 = D4
|
||||||
|
FastLED.addLeds<WS2812B, 5, GRB>(leds, LEDS_PER_CORNER * CORNERS_PER_PART * NODE_COUNT).setCorrection(TypicalLEDStrip);
|
||||||
|
LOGln("LEDs: %3d", LED_COUNT);
|
||||||
|
FastLED.setBrightness(255);
|
||||||
|
set_all_leds(CRGB(0xFF));
|
||||||
|
}
|
||||||
|
|
||||||
|
void setup() {
|
||||||
|
Serial.begin(74880);
|
||||||
|
LOGln("ESPleaf starting.");
|
||||||
|
|
||||||
|
setup_layout();
|
||||||
|
setup_fastled();
|
||||||
|
}
|
||||||
|
|
||||||
|
void loop() {
|
||||||
|
// put your main code here, to run repeatedly:
|
||||||
|
}
|
22
src/node.cpp
Normal file
22
src/node.cpp
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
#include "node.h"
|
||||||
|
|
||||||
|
Node::Node() {
|
||||||
|
for(int i=0; i<CORNERS_PER_PART; i++) {
|
||||||
|
edges[i] = new Edge();
|
||||||
|
corners[i] = new Corner();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Node* Node::create_neighbour(uint8_t edge) {
|
||||||
|
Node* node = new Node();
|
||||||
|
node->neighbours[0] = this;
|
||||||
|
neighbours[edge] = node;
|
||||||
|
|
||||||
|
delete node->edges[0];
|
||||||
|
node->edges[0] = this->edges[edge];
|
||||||
|
delete node->corners[0];
|
||||||
|
node->corners[0] = this->corners[(edge-1) % CORNERS_PER_PART];
|
||||||
|
delete node->corners[CORNERS_PER_PART-1];
|
||||||
|
node->corners[CORNERS_PER_PART-1] = this->corners[edge];
|
||||||
|
return node;
|
||||||
|
}
|
11
src/tools.cpp
Normal file
11
src/tools.cpp
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
#include "tools.h"
|
||||||
|
#include "prototypes.h"
|
||||||
|
#include "config.h"
|
||||||
|
|
||||||
|
void clear_leds() {
|
||||||
|
set_all_leds(CRGB::Black);
|
||||||
|
}
|
||||||
|
|
||||||
|
void set_all_leds(CRGB color) {
|
||||||
|
FastLED.showColor(color);
|
||||||
|
}
|
11
test/README
Normal file
11
test/README
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
|
||||||
|
This directory is intended for PlatformIO Unit Testing and project tests.
|
||||||
|
|
||||||
|
Unit Testing is a software testing method by which individual units of
|
||||||
|
source code, sets of one or more MCU program modules together with associated
|
||||||
|
control data, usage procedures, and operating procedures, are tested to
|
||||||
|
determine whether they are fit for use. Unit testing finds problems early
|
||||||
|
in the development cycle.
|
||||||
|
|
||||||
|
More information about PlatformIO Unit Testing:
|
||||||
|
- https://docs.platformio.org/page/plus/unit-testing.html
|
Loading…
Reference in New Issue
Block a user