Fixed publish_current_state()

This commit is contained in:
Fabian Schlenz 2021-01-18 05:53:11 +01:00
parent e9143b6ca8
commit 5676b5d63c
5 changed files with 39 additions and 14 deletions

View File

@ -2,6 +2,7 @@
#include "my_fastled.h"
#include <list>
#include <vector>
#include <map>
#include "config.h"
#include "node.h"
#include "corner.h"
@ -26,6 +27,8 @@ enum AnimationMode {
AM_STATIC
};
extern std::map<AnimationMode, const char*> animation_mode_names;
extern AnimationMode mode;
extern AnimationMode temp_mode;
extern unsigned long temp_mode_until;

View File

@ -15,6 +15,7 @@ class State {
void set(String key, String value);
void commit();
static void publish_current_state();
static AnimationMode get_active_mode();
void parse_state(String state);
void parse_mode(String mode);

View File

@ -211,6 +211,8 @@ void setup() {
for(Corner* corner : corners) {
corner->set_color(CRGB::Black);
}
State::publish_current_state();
}
void loop() {
@ -234,19 +236,7 @@ void loop() {
if (speedup > 0 && (millis() - last_loop > (20 / speedup) || last_loop > millis())) {
looping = false;
AnimationMode active_mode = mode;
if (temp_mode_until > 0) {
if (temp_mode_until>millis()) {
active_mode = temp_mode;
} else {
temp_mode_until = 0;
if (return_to_brightness != -1) {
FastLED.setBrightness(return_to_brightness);
return_to_brightness = -1;
}
State::publish_current_state();
}
}
AnimationMode active_mode = State::get_active_mode();
if (active_mode == AM_CORNERS || active_mode == AM_FIRST_CORNER) {
for(Corner* corner: corners) {

13
src/prototypes.cpp Normal file
View File

@ -0,0 +1,13 @@
#include "prototypes.h"
std::map<AnimationMode, const char*> animation_mode_names {
{AM_CORNERS, "corners"},
{AM_FLASH, "flash"},
{AM_FIRST_CORNER, "first_corner"},
{AM_NODES, "nodes"},
{AM_FIRST_NODE, "first_node"},
{AM_OFF, "off"},
{AM_ERROR, "error"},
{AM_NONE, "NONE"},
{AM_STATIC, "static"}
};

View File

@ -106,12 +106,30 @@ void State::publish_current_state() {
StaticJsonDocument<512> json;
json["state"] = (mode==AM_OFF) ? "OFF" : "ON";
json["brightness"] = FastLED.getBrightness();
json["effect"] = mode;
json["effect"] = animation_mode_names[get_active_mode()];
JsonObject rgb = json.createNestedObject("rgb");
rgb["r"] = color.r;
rgb["g"] = color.g;
rgb["b"] = color.b;
String result = "";
serializeJson(json, result);
LOGln("Reporting current state: %s", result.c_str());
mqtt_publish_current_state(result);
}
AnimationMode State::get_active_mode() {
AnimationMode active_mode = mode;
if (temp_mode_until > 0) {
if (temp_mode_until>millis()) {
active_mode = temp_mode;
} else {
temp_mode_until = 0;
if (return_to_brightness != -1) {
FastLED.setBrightness(return_to_brightness);
return_to_brightness = -1;
}
State::publish_current_state();
}
}
return active_mode;
}