Effect snake now uses a "proper", albeit simple neural network instead of simple decisions.

This commit is contained in:
2019-10-16 12:27:58 +02:00
parent bd0041619a
commit 230a1f1a91
5 changed files with 142 additions and 105 deletions

View File

@ -38,15 +38,33 @@ void SnakeEffect::_place_apple() {
}
void SnakeEffect::_decide() {
uint8_t input = 0;
if (_is_free(_dir - 1)) input |= 1<<5;
if (_is_free(_dir)) input |= 1<<4;
if (_is_free(_dir + 1)) input |= 1<<3;
if (_to_apple(_dir - 1)) input |= 1<<2;
if (_to_apple(_dir)) input |= 1<<1;
if (_to_apple(_dir + 1)) input |= 1;
uint8_t f_l = _free_spaces(_dir - 1);
uint8_t f_s = _free_spaces(_dir);
uint8_t f_r = _free_spaces(_dir + 1);
uint8_t a_l = _to_apple(_dir - 1);
uint8_t a_s = _to_apple(_dir);
uint8_t a_r = _to_apple(_dir + 1);
_dir += _decisions[input];
uint8_t inputs[6] = {f_l, f_s, f_r, a_l, a_s, a_r};
float outputs[3] = {0.0, 0.0, 0.0};
for (int i=0; i<18; i++) {
uint8_t out = i/6;
uint8_t in = i%6;
outputs[out] += _weights[i] * inputs[in];
}
int8_t decision = 0;
if (outputs[0]>=outputs[1] && outputs[0]>=outputs[2]) {
decision = -1;
} else if (outputs[1]>=outputs[2]) {
decision = 0;
} else {
decision = 1;
}
_dir += decision;
if (_dir < 0) _dir += 4;
}
@ -80,15 +98,40 @@ bool SnakeEffect::_is_free(uint8_t dir) {
return np.x>=0 && np.x<window->width && np.y>=0 && np.y<window->height && _map[_xy2i(np)]==0;
}
bool SnakeEffect::_to_apple(uint8_t dir) {
uint8_t SnakeEffect::_free_spaces(uint8_t dir) {
int8_t x=0;
int8_t y=0;
uint8_t d = dir % 4;
switch(d) {
case SNAKE_DIR_NORTH: return _apple.y<_pos.y;
case SNAKE_DIR_EAST: return _apple.x>_pos.x;
case SNAKE_DIR_SOUTH: return _apple.y>_pos.y;
case SNAKE_DIR_WEST: return _apple.x<_pos.x;
case SNAKE_DIR_NORTH: y=-1; break;
case SNAKE_DIR_EAST: x=1; break;
case SNAKE_DIR_SOUTH: y=1; break;
case SNAKE_DIR_WEST: x=-1; break;
}
return true;
Coords p(_pos);
uint8_t i;
for(i=0; i<window->width || i<window->height; i++) {
p.x += x;
p.y += y;
if (p.x<0 || p.x>=window->width || p.y<0 || p.y>=window->height || _map[_xy2i(p)]!=0) {
break;
}
}
return i;
}
uint8_t SnakeEffect::_to_apple(uint8_t dir) {
uint8_t d = dir % 4;
int8_t d_x = _apple.x - _pos.x;
int8_t d_y = _apple.y - _pos.y;
switch(d) {
case SNAKE_DIR_NORTH: return d_y < 0 ? -d_y : 0;
case SNAKE_DIR_EAST: return d_x > 0 ? d_x : 0;
case SNAKE_DIR_SOUTH: return d_y > 0 ? d_y : 0;
case SNAKE_DIR_WEST: return d_x < 0 ? -d_x : 0;
}
return 0;
}
Coords SnakeEffect::_new_pos(uint8_t dir) {