Use more effects for cycling through!

This commit is contained in:
Fabian Schlenz 2019-09-25 06:42:43 +02:00
parent 781954d7f1
commit 34d5aa6496

View File

@ -108,8 +108,11 @@ const char* cycle_effects[] = {
"single_dynamic",
"snake",
"gol",
"twirl"};
uint8_t cycle_effects_count = 11;
"twirl",
"sines",
"blur2d",
"firework"};
uint8_t cycle_effects_count = 14;
void setup_effects() {
current_effect = new CycleEffect();