Fabian Schlenz
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65dd09ca0d
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Fixed Animation stuff by not sending so many debug messages via MQTT.
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2020-04-29 20:23:57 +02:00 |
Fabian Schlenz
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205a0df842
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Small fixes.
continuous-integration/drone/push Build is failing
Details
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2019-10-04 15:58:56 +02:00 |
Fabian Schlenz
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85aee53462
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More debugging output in Animation.cpp
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2019-10-02 06:18:15 +02:00 |
Fabian Schlenz
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41af01ee0b
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Better handling of Animations, their members and the destructor.
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2019-06-19 22:16:06 +02:00 |
Fabian Schlenz
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3c0e7a116a
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Animation now uses .pia files from SPIFFS instead of hardcoded C stuff.
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2019-06-18 18:10:58 +02:00 |
Fabian Schlenz
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477edd1597
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I just learned that unintialized variables in C can lead to lots of unexpected and hard-to-debug behaviour... :-/
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2019-06-12 06:30:26 +02:00 |
Fabian Schlenz
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83254f2eaa
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Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
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2019-06-11 19:48:09 +02:00 |
Fabian Schlenz
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c5856a6f7a
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Whitespace stuff. Tabs rule!
continuous-integration/drone/push Build is failing
Details
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2019-06-07 06:24:16 +02:00 |
Fabian Schlenz
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a821985479
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Re-organized Animation code to move from multiple different constructors to one constructor and a handfull of setters for options.
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2019-06-07 06:07:29 +02:00 |
Fabian Schlenz
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4fe34afd08
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Animation.h now also includes AnimationSlice to show only part of an animation.
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2019-06-06 06:40:30 +02:00 |
Fabian Schlenz
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b2ff3bdc54
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Moved the animation display code into its own class which can and will also be used to display static images and sprites.
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2019-06-05 06:25:40 +02:00 |