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2072877159
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Handling of incoming MQTT messages improved.
continuous-integration/drone/push Build is passing
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2019-06-11 19:48:42 +02:00 |
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83254f2eaa
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Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
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2019-06-11 19:48:09 +02:00 |
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c5856a6f7a
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Whitespace stuff. Tabs rule!
continuous-integration/drone/push Build is failing
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2019-06-07 06:24:16 +02:00 |
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b71faa3bcb
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MQTT now sets LWT and explicitly requests a clean sesion on startup.
continuous-integration/drone/push Build is failing
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2019-06-07 06:08:52 +02:00 |
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c153ce915d
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Added MQTT_TOPIC_WEATHER for receiving and storing weather data.
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2019-06-07 06:08:21 +02:00 |
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a821985479
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Re-organized Animation code to move from multiple different constructors to one constructor and a handfull of setters for options.
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2019-06-07 06:07:29 +02:00 |
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560b71425d
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Made the code ESP32-compatible.
continuous-integration/drone/push Build is passing
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2019-06-06 12:12:58 +02:00 |
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05aa6f7249
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Added a pragma message if MQTT is disabled.
continuous-integration/drone/push Build is failing
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2019-06-06 06:51:07 +02:00 |
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026ed27d8e
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More (unseccessful) experiments with FireworksEffect.
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2019-06-06 06:44:52 +02:00 |
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f7275cc086
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Setup ntp callback.
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2019-06-06 06:44:34 +02:00 |
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d9212189c1
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NTPClient.getTimeValid is now .isTimeSet.
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2019-06-06 06:44:18 +02:00 |
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f7fc459095
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MQTT can now be disabled via MQTT_ENABLE
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2019-06-06 06:43:50 +02:00 |
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158847d4c4
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Correctly using NTPClient. Now with callback.
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2019-06-06 06:43:01 +02:00 |
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26761226d0
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Stuff from text.h is now const.
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2019-06-06 06:42:00 +02:00 |
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dcf42bbb0c
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Added animation_weather_icons.
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2019-06-06 06:40:51 +02:00 |
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4fe34afd08
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Animation.h now also includes AnimationSlice to show only part of an animation.
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2019-06-06 06:40:30 +02:00 |
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5b7c7a7007
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gif2c: Now has an option --full-frames which encodes every frame completely, without the "leave the previous pixel intact" bits.
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2019-06-06 06:39:52 +02:00 |
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b2f25f933b
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Extended platrofmio.ini to use libraries from the internet. Those are all forks by me, needing some small fixes or pull requests applied here and there.
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2019-06-06 06:39:00 +02:00 |
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59a987f7e6
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FireEffect does look a bit better, but still not right.
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2019-06-05 06:28:36 +02:00 |
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f7230b54a2
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CycleEffect can now be configured to show the effects sequentially or randomly.
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2019-06-05 06:28:21 +02:00 |
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a2b0f7106f
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Added FireworkEffect, which needs a lot more tweaking.
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2019-06-05 06:27:55 +02:00 |
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de180b9b28
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Repaired the color palette for MatrixEffect.
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2019-06-05 06:27:34 +02:00 |
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57815cb3bf
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Joined SingleDynamicEffect and MultiDynamicEffect into one file and finally got different timings for both classes to work.
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2019-06-05 06:27:07 +02:00 |
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b2ff3bdc54
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Moved the animation display code into its own class which can and will also be used to display static images and sprites.
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2019-06-05 06:25:40 +02:00 |
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e8cf0e7ea2
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NTPClient: Added packetFlush to update() as well. This should hopefully fix those random time delay bugs.
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2019-06-04 06:52:06 +02:00 |
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788b1f4119
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First pixel of MatrixEffect is enforced to be white.
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2019-06-04 06:51:36 +02:00 |
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5c4c1f2fac
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Syntax corrections.
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2019-06-04 05:59:51 +02:00 |
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bfaf1a9d7a
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Added debugging mode to gif2c, where it will print overviews of which pixels of each frame changed.
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2019-06-04 05:59:32 +02:00 |
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1d693f34e9
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gif2c now throws an exception if the gif file contains frames with differing sizes.
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2019-06-04 05:59:00 +02:00 |
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f95589763e
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Added FireEffect. Its values still need a bit of tweaking to look right...
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2019-06-04 05:58:23 +02:00 |
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96442b48cc
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SnakeEffect now turns into a random direction when hitting a wall. The code is now also a whole lot cleaner.
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2019-06-04 05:57:27 +02:00 |
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94687bab36
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CycleEffect now uses the ID of an effect within cycle_effects to prevent repeating an effect instead of comparing the objects.
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2019-06-04 05:56:33 +02:00 |
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46062945ff
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Changed MatrixEffect to use color palettes.
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2019-06-04 05:55:24 +02:00 |
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b2bc8aa75e
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Experiment in getting the differing delays in Single/MultiDynamic effects to work. Unsuccessful, for now.
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2019-06-03 06:43:50 +02:00 |
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7fdc28fe48
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Logging effect ID in CycleEffect.
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2019-06-03 06:43:02 +02:00 |
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4064357d5c
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Changed REPORT_FREE_HEAP to REPORT_METRICS and included uptime there as well.
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2019-05-31 23:59:32 +02:00 |
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12c5bc229d
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SnakeEffect now has a shorter tail.
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2019-05-31 23:58:58 +02:00 |
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29e136b8db
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NTPClient now does updates asynchronously. Thanks to https://github.com/arduino-libraries/NTPClient/pull/22
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2019-05-31 23:58:34 +02:00 |
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f9fba8a8f9
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Macros LOG and LOGln now will, if debugging is enabled, log to an mqtt topic as well as Serial.
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2019-05-31 23:57:46 +02:00 |
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3294a35028
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{Multi,Single}Dynamic will now start with a correctly colored board of tiles.
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2019-05-31 05:47:11 +02:00 |
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a7d956209a
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Added Effect::start() and Effect::stop() to allow effects to reserve memory on start and free it afterwards.
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2019-05-31 05:46:17 +02:00 |
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a2fe1461ad
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Added effect "snake".
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2019-05-31 05:45:07 +02:00 |
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5321409727
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Added support for reporting for freeHeap via MQTT.
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2019-05-30 13:09:38 +02:00 |
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b6d59758d8
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SingleDynamic and MultiDynamic now also use baseHue.
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2019-05-30 13:09:00 +02:00 |
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646d3369fb
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Amount of new Pixels per loop for confetti effect is now configurable. Also, the color is based on a slowly rotating baseHue.
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2019-05-30 13:08:24 +02:00 |
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8e46327549
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Re-added the "Flush old UDP packets before updating the time" fix to NTPClient.cpp. See https://github.com/arduino-libraries/NTPClient/pull/62
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2019-05-30 11:36:53 +02:00 |
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adb03d486b
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NTPClient has now a method boolean isTimeValid() which indicates whether the last update was successful or not. Clock will blink if it wasn't successful.
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2019-05-30 11:36:13 +02:00 |
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0d3896ca0d
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Got rid of (most of) all of the warnings.
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2019-05-30 11:26:13 +02:00 |
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711d028e90
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Added effect "confetti". Closes #16.
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2019-05-30 11:12:40 +02:00 |
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b452fff812
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Don't do that many FastLED.show()s for now - that leads to lots of display glitches...
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2019-05-30 01:36:30 +02:00 |
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63a65c5b44
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New animation "heart" added.
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2019-05-30 01:35:57 +02:00 |
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71c524b2cf
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Modified gif2c.rb to output GIFs matching the current code in effect_animation.h.
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2019-05-30 01:33:19 +02:00 |
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8c62a6f38b
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Added a config switch to enable temporal dithering. But at least for my setup something is too slow - it's flickering.
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2019-05-30 00:54:57 +02:00 |
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2f58fd14d0
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Splitting the code into single files is done. \o/
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2019-05-30 00:49:54 +02:00 |
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76802ffa78
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Lots of re-organizing code and stuff.
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2019-05-28 21:19:35 +02:00 |
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2cbb981eea
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STarted reorganizing files into proper .h and .cpp files.
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2019-05-28 05:46:25 +02:00 |
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ce0c834326
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Arduino IDE -> PlatformIO
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2019-05-27 21:17:05 +02:00 |
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