Commit Graph

107 Commits

Author SHA1 Message Date
2072877159 Handling of incoming MQTT messages improved.
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2019-06-11 19:48:42 +02:00
83254f2eaa Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.) 2019-06-11 19:48:09 +02:00
c5856a6f7a Whitespace stuff. Tabs rule!
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2019-06-07 06:24:16 +02:00
b71faa3bcb MQTT now sets LWT and explicitly requests a clean sesion on startup.
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2019-06-07 06:08:52 +02:00
c153ce915d Added MQTT_TOPIC_WEATHER for receiving and storing weather data. 2019-06-07 06:08:21 +02:00
a821985479 Re-organized Animation code to move from multiple different constructors to one constructor and a handfull of setters for options. 2019-06-07 06:07:29 +02:00
560b71425d Made the code ESP32-compatible.
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2019-06-06 12:12:58 +02:00
05aa6f7249 Added a pragma message if MQTT is disabled.
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2019-06-06 06:51:07 +02:00
026ed27d8e More (unseccessful) experiments with FireworksEffect. 2019-06-06 06:44:52 +02:00
f7275cc086 Setup ntp callback. 2019-06-06 06:44:34 +02:00
d9212189c1 NTPClient.getTimeValid is now .isTimeSet. 2019-06-06 06:44:18 +02:00
f7fc459095 MQTT can now be disabled via MQTT_ENABLE 2019-06-06 06:43:50 +02:00
158847d4c4 Correctly using NTPClient. Now with callback. 2019-06-06 06:43:01 +02:00
26761226d0 Stuff from text.h is now const. 2019-06-06 06:42:00 +02:00
dcf42bbb0c Added animation_weather_icons. 2019-06-06 06:40:51 +02:00
4fe34afd08 Animation.h now also includes AnimationSlice to show only part of an animation. 2019-06-06 06:40:30 +02:00
5b7c7a7007 gif2c: Now has an option --full-frames which encodes every frame completely, without the "leave the previous pixel intact" bits. 2019-06-06 06:39:52 +02:00
b2f25f933b Extended platrofmio.ini to use libraries from the internet. Those are all forks by me, needing some small fixes or pull requests applied here and there. 2019-06-06 06:39:00 +02:00
59a987f7e6 FireEffect does look a bit better, but still not right. 2019-06-05 06:28:36 +02:00
f7230b54a2 CycleEffect can now be configured to show the effects sequentially or randomly. 2019-06-05 06:28:21 +02:00
a2b0f7106f Added FireworkEffect, which needs a lot more tweaking. 2019-06-05 06:27:55 +02:00
de180b9b28 Repaired the color palette for MatrixEffect. 2019-06-05 06:27:34 +02:00
57815cb3bf Joined SingleDynamicEffect and MultiDynamicEffect into one file and finally got different timings for both classes to work. 2019-06-05 06:27:07 +02:00
b2ff3bdc54 Moved the animation display code into its own class which can and will also be used to display static images and sprites. 2019-06-05 06:25:40 +02:00
e8cf0e7ea2 NTPClient: Added packetFlush to update() as well. This should hopefully fix those random time delay bugs. 2019-06-04 06:52:06 +02:00
788b1f4119 First pixel of MatrixEffect is enforced to be white. 2019-06-04 06:51:36 +02:00
5c4c1f2fac Syntax corrections. 2019-06-04 05:59:51 +02:00
bfaf1a9d7a Added debugging mode to gif2c, where it will print overviews of which pixels of each frame changed. 2019-06-04 05:59:32 +02:00
1d693f34e9 gif2c now throws an exception if the gif file contains frames with differing sizes. 2019-06-04 05:59:00 +02:00
f95589763e Added FireEffect. Its values still need a bit of tweaking to look right... 2019-06-04 05:58:23 +02:00
96442b48cc SnakeEffect now turns into a random direction when hitting a wall. The code is now also a whole lot cleaner. 2019-06-04 05:57:27 +02:00
94687bab36 CycleEffect now uses the ID of an effect within cycle_effects to prevent repeating an effect instead of comparing the objects. 2019-06-04 05:56:33 +02:00
46062945ff Changed MatrixEffect to use color palettes. 2019-06-04 05:55:24 +02:00
b2bc8aa75e Experiment in getting the differing delays in Single/MultiDynamic effects to work. Unsuccessful, for now. 2019-06-03 06:43:50 +02:00
7fdc28fe48 Logging effect ID in CycleEffect. 2019-06-03 06:43:02 +02:00
4064357d5c Changed REPORT_FREE_HEAP to REPORT_METRICS and included uptime there as well. 2019-05-31 23:59:32 +02:00
12c5bc229d SnakeEffect now has a shorter tail. 2019-05-31 23:58:58 +02:00
29e136b8db NTPClient now does updates asynchronously. Thanks to https://github.com/arduino-libraries/NTPClient/pull/22 2019-05-31 23:58:34 +02:00
f9fba8a8f9 Macros LOG and LOGln now will, if debugging is enabled, log to an mqtt topic as well as Serial. 2019-05-31 23:57:46 +02:00
3294a35028 {Multi,Single}Dynamic will now start with a correctly colored board of tiles. 2019-05-31 05:47:11 +02:00
a7d956209a Added Effect::start() and Effect::stop() to allow effects to reserve memory on start and free it afterwards. 2019-05-31 05:46:17 +02:00
a2fe1461ad Added effect "snake". 2019-05-31 05:45:07 +02:00
5321409727 Added support for reporting for freeHeap via MQTT. 2019-05-30 13:09:38 +02:00
b6d59758d8 SingleDynamic and MultiDynamic now also use baseHue. 2019-05-30 13:09:00 +02:00
646d3369fb Amount of new Pixels per loop for confetti effect is now configurable. Also, the color is based on a slowly rotating baseHue. 2019-05-30 13:08:24 +02:00
8e46327549 Re-added the "Flush old UDP packets before updating the time" fix to NTPClient.cpp. See https://github.com/arduino-libraries/NTPClient/pull/62 2019-05-30 11:36:53 +02:00
adb03d486b NTPClient has now a method boolean isTimeValid() which indicates whether the last update was successful or not. Clock will blink if it wasn't successful. 2019-05-30 11:36:13 +02:00
0d3896ca0d Got rid of (most of) all of the warnings. 2019-05-30 11:26:13 +02:00
711d028e90 Added effect "confetti". Closes #16. 2019-05-30 11:12:40 +02:00
b452fff812 Don't do that many FastLED.show()s for now - that leads to lots of display glitches... 2019-05-30 01:36:30 +02:00
63a65c5b44 New animation "heart" added. 2019-05-30 01:35:57 +02:00
71c524b2cf Modified gif2c.rb to output GIFs matching the current code in effect_animation.h. 2019-05-30 01:33:19 +02:00
8c62a6f38b Added a config switch to enable temporal dithering. But at least for my setup something is too slow - it's flickering. 2019-05-30 00:54:57 +02:00
2f58fd14d0 Splitting the code into single files is done. \o/ 2019-05-30 00:49:54 +02:00
76802ffa78 Lots of re-organizing code and stuff. 2019-05-28 21:19:35 +02:00
2cbb981eea STarted reorganizing files into proper .h and .cpp files. 2019-05-28 05:46:25 +02:00
ce0c834326 Arduino IDE -> PlatformIO 2019-05-27 21:17:05 +02:00