.. |
Animation.h
|
Better handling of Animations, their members and the destructor.
|
2019-06-19 22:16:06 +02:00 |
config.sample.h
|
Fixed Animation stuff by not sending so many debug messages via MQTT.
|
2020-04-29 20:23:57 +02:00 |
effect_analogclock.h
|
Effect#loop now gets the time since the last run of the loop in ms. This enables
|
2019-10-01 06:29:32 +02:00 |
effect_animation.h
|
Added AnimationEffect::Blinker to quickly create a blinking sprite effect from an image file.
|
2020-04-29 20:17:34 +02:00 |
effect_bell.h
|
Effect#loop now gets the time since the last run of the loop in ms. This enables
|
2019-10-01 06:29:32 +02:00 |
effect_big_clock.h
|
Changed NightClock to be a special form of BigClock.
|
2020-04-29 20:19:26 +02:00 |
effect_blur2d.h
|
There are now global instances of Window which don't have to be created and deleted all the time.
|
2020-04-30 06:41:30 +02:00 |
effect_clock.h
|
There are now global instances of Window which don't have to be created and deleted all the time.
|
2020-04-30 06:41:30 +02:00 |
effect_confetti.h
|
Effect#loop now gets the time since the last run of the loop in ms. This enables
|
2019-10-01 06:29:32 +02:00 |
effect_cycle.h
|
cycle effect now tracks the heap leakage of the running effects. Cause somewhere's a memory leak leading to restarts of the ESP every about 2 days...
|
2019-10-04 12:03:03 +02:00 |
effect_diamond.h
|
Added effect diamond.
|
2020-04-30 06:51:02 +02:00 |
effect_dvd.h
|
There are now global instances of Window which don't have to be created and deleted all the time.
|
2020-04-30 06:41:30 +02:00 |
effect_dynamic.h
|
There are now global instances of Window which don't have to be created and deleted all the time.
|
2020-04-30 06:41:30 +02:00 |
effect_fire.h
|
Effect#loop now gets the time since the last run of the loop in ms. This enables
|
2019-10-01 06:29:32 +02:00 |
effect_firework.h
|
There are now global instances of Window which don't have to be created and deleted all the time.
|
2020-04-30 06:41:30 +02:00 |
effect_gol.h
|
Effect#loop now gets the time since the last run of the loop in ms. This enables
|
2019-10-01 06:29:32 +02:00 |
effect_lightspeed.h
|
effect_lightspeed: Speed changes.
|
2019-11-03 13:56:07 +01:00 |
effect_marquee.h
|
There are now global instances of Window which don't have to be created and deleted all the time.
|
2020-04-30 06:41:30 +02:00 |
effect_matrix.h
|
Effect Matrix * Better colors
|
2020-04-28 17:46:23 +02:00 |
effect_pixelclock.h
|
Effect#loop now gets the time since the last run of the loop in ms. This enables
|
2019-10-01 06:29:32 +02:00 |
effect_sinematrix3.h
|
Effect sinematrix now comes in additional variants with some more color palettes.
|
2019-10-12 23:27:49 +02:00 |
effect_sines.h
|
sines effect now uses subpixel rendering.
|
2019-10-04 12:05:54 +02:00 |
effect_snake.h
|
Tried using a fixed meandering path for the snake effect. Doesn't work as of now.
|
2020-04-30 06:20:19 +02:00 |
effect_static.h
|
Effect#loop now gets the time since the last run of the loop in ms. This enables
|
2019-10-01 06:29:32 +02:00 |
effect_timer.h
|
Added a TimeEffect to show a countdown to a time given via MQTT.
|
2019-12-21 14:21:31 +01:00 |
effect_tv_static.h
|
There are now global instances of Window which don't have to be created and deleted all the time.
|
2020-04-30 06:41:30 +02:00 |
effect_twirl.h
|
Effect#loop now gets the time since the last run of the loop in ms. This enables
|
2019-10-01 06:29:32 +02:00 |
Effect.h
|
There are now global instances of Window which don't have to be created and deleted all the time.
|
2020-04-30 06:41:30 +02:00 |
effects.h
|
Better metrics.
|
2020-04-29 20:24:59 +02:00 |
fonts.h
|
Fonts * Added font_numbers3x3
|
2020-04-28 17:46:40 +02:00 |
functions.h
|
Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
|
2019-06-11 19:48:09 +02:00 |
http_server.h
|
Extended the sebsocket's capabilities. And moved a lot of html strings to PROGMEM to free up some RAM.
|
2019-10-23 12:34:46 +02:00 |
my_color_palettes.h
|
Effect sinematrix now comes in additional variants with some more color palettes.
|
2019-10-12 23:27:49 +02:00 |
my_fastled.h
|
Splitting the code into single files is done. \o/
|
2019-05-30 00:49:54 +02:00 |
my_mqtt.h
|
MQTT messages can now be retained.
|
2020-04-29 20:25:41 +02:00 |
my_wifi.h
|
Switched from ESPWebServer and WebSocketsServer to ESPAsyncWebServer.
|
2019-10-23 06:22:53 +02:00 |
ntp.h
|
Switched from NTPClient to lwIPs internal SNTP client.
|
2020-03-29 18:08:54 +02:00 |
ota.h
|
Moved platform-specific code related to WiFi and services to my_wifi.h. Also, made the HTTP server stuff compatible to ESP32.
|
2019-06-13 06:01:44 +02:00 |
prototypes.h
|
Added a TimeEffect to show a countdown to a time given via MQTT.
|
2019-12-21 14:21:31 +01:00 |
settings.h
|
effect_lightspeed: New effect.
|
2019-10-24 06:33:16 +02:00 |
sprites.h
|
Whitespace stuff. Tabs rule!
|
2019-06-07 06:24:16 +02:00 |
tests.h
|
Added tests. Start them by sending a message to MQTT_TOPIC/run_tests. First test will test all effects for memory leaks.
|
2019-06-19 22:26:38 +02:00 |
Window.h
|
There are now global instances of Window which don't have to be created and deleted all the time.
|
2020-04-30 06:41:30 +02:00 |