Fabian Schlenz
874b2c212f
All checks were successful
continuous-integration/drone/push Build is passing
* Don't put multi-dynamic and single-dynamic right after one another, because that looks strange when not using random cycling between effects. * Removed white from the matrix palette cause we're setting white explicitly from the code. * Increased speed of single_dynamic a little.
12 lines
460 B
C++
12 lines
460 B
C++
#include "my_color_palettes.h"
|
|
|
|
__attribute__ ((aligned(4))) extern const TProgmemRGBGradientPalette_byte palette_fire[] FL_PROGMEM = {
|
|
0, 0, 0, 0, //black
|
|
128, 255, 0, 0, //red
|
|
224, 255,255, 0, //bright yellow
|
|
255, 255,255,255 }; //full white
|
|
|
|
__attribute__ ((aligned(4))) extern const TProgmemRGBGradientPalette_byte palette_matrix[] FL_PROGMEM = {
|
|
0, 0, 0, 0, // black
|
|
255, 0,255, 0 }; // green
|