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33 Commits

Author SHA1 Message Date
d76e088c37 Remove left-over merge stuff in efects/big_clock.h
Some checks reported errors
continuous-integration/drone Build was killed
2020-11-06 23:42:04 +01:00
c9825c8f9b Give path in effects/animation.h to also work on case-insensitive file systems. 2020-11-06 23:41:38 +01:00
ae997ef802 Merge branch 'master' of https://git.schle.nz/fabian/pitrix 2020-11-06 23:34:57 +01:00
a6af2829ee Better and more SimpleEffects.
* Calculations are done using doubles for much easier code.
* Binary flags instead of boolean variables for configuration.
* New effects sineline, barbershop and zigzag.
2020-11-06 22:33:37 +00:00
0a4a62d7c8 Two more new effects: upwave and canterwave. 2020-11-04 06:32:55 +01:00
7747e38253 Moved all individual effects into a subfolder {src,include}/effects/ 2020-11-04 06:26:02 +01:00
b9cfc6568b night_clock now has bigger digits. 2020-11-04 06:16:26 +01:00
1d66f9c541 Try to connect to WiFi for a longer time. Useful when your WiFi takes a bit longer to authenticate. 2020-11-04 06:00:24 +01:00
f9e6a5ebd6 Added new effect type SimpleEffect for, well, simple effects. Added new effect slow_blinking based on this and also converted the confetti effects. 2020-11-04 05:58:00 +01:00
a96f6c79e3 monitor.rb now uses real 24-bit-colors instead of ansi colors. 2020-08-06 15:37:38 +00:00
ecf5998510 Merge branch 'master' of https://git.schle.nz/fabian/pitrix 2020-07-09 19:51:49 +02:00
0ac4f9b181 Added "blinking child icon" effect. 2020-07-09 06:42:04 +02:00
fd44b217a7 Added homeassistant auto-discovery via MQTT. 2020-07-09 06:41:21 +02:00
209140cfb7 Added new effect TPM2.NET. This is untested. 2020-07-09 06:39:53 +02:00
bcb5fdc9be Darker red for NightClock. 2020-04-30 21:56:02 +02:00
b5bb0feccf Fixed typo in macros.
Some checks reported errors
continuous-integration/drone/push Build encountered an error
2020-04-30 06:53:35 +02:00
0863380648 Effect DVD is now one of the cycling effects.
Some checks reported errors
continuous-integration/drone/push Build encountered an error
2020-04-30 06:52:31 +02:00
075823220a Added effect diamond. 2020-04-30 06:51:02 +02:00
caa86551a0 A bit less logging from mqtt.cpp. 2020-04-30 06:42:18 +02:00
10be8ef7cc There are now global instances of Window which don't have to be created and deleted all the time. 2020-04-30 06:41:30 +02:00
9de77349e8 SnakeEffect now uses a hand-crafted meandering algorithm. Still not perfect, but it works as good as the old code while looking more "natural". 2020-04-30 06:40:05 +02:00
599bcd87bc Tried using a fixed meandering path for the snake effect. Doesn't work as of now. 2020-04-30 06:20:19 +02:00
70ddba2cbc Log contents of SPIFFS on bootup.
Some checks reported errors
continuous-integration/drone/push Build encountered an error
2020-04-29 20:28:10 +02:00
3f09d9adbf Modernized platformio.ini 2020-04-29 20:27:34 +02:00
cfb25d6030 Added more AnimationEffects. 2020-04-29 20:27:16 +02:00
4762a852d8 MQTT messages can now be retained. 2020-04-29 20:25:41 +02:00
8e2d2225cb Better metrics. 2020-04-29 20:24:59 +02:00
65dd09ca0d Fixed Animation stuff by not sending so many debug messages via MQTT. 2020-04-29 20:23:57 +02:00
f014fd7cae Changed NightClock to be a special form of BigClock. 2020-04-29 20:19:26 +02:00
1707084299 Added AnimationEffect::Blinker to quickly create a blinking sprite effect from an image file. 2020-04-29 20:17:34 +02:00
402d7f5d75 Merge branch 'master' of https://git.schle.nz/fabian/pitrix 2020-04-29 09:28:22 +02:00
d28dca0a4d Merge branch 'master' of https://git.schle.nz/fabian/pitrix 2020-01-22 12:50:51 +01:00
439e2de17f effect_lightspeed: Speed changes. 2019-11-03 13:56:07 +01:00
72 changed files with 755 additions and 285 deletions

BIN
data/child.pia Normal file

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@ -6,7 +6,7 @@
class Effect { class Effect {
protected: protected:
Window* window = Window::getFullWindow(); // Use a full screen window per default. Window* window = &Window::window_full; // Use a full screen window per default.
public: public:
virtual ~Effect() {}; virtual ~Effect() {};
virtual void loop(uint16_t ms) = 0; virtual void loop(uint16_t ms) = 0;

32
include/SimpleEffect.h Normal file
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@ -0,0 +1,32 @@
#pragma once
#include "Effect.h"
#include "prototypes.h"
#include <cmath>
#define SE_CYCLE_COLORS 1 // Slowly cycle through the rainbow.
#define SE_RANDOM_PIXEL_COLORS 2 // Every pixel gets a random color every frame.
#define SE_ONLY_POSITIVE 4 // Only use colors, not white. This is equivalent to running your output through abs()
#define SE_FADEOUT 8 // Fades the old image out. Returning 0 doesn't change the pixel's value.
#define SE_RANDOM_STATIC_COLOR 16 // Sets a random static color at start of the effect.
#define SE_DEBUG 32 // Prints debug messages.
class SimpleEffect : public Effect {
protected:
Window* window = &Window::window_full; // Use a full screen window per default.
uint8_t _color = 0;
uint16_t _flags;
String _name;
simple_effect_t _method;
public:
SimpleEffect(String name, uint16_t flags, simple_effect_t method): _name { name }, _method { method } {
_flags = flags;
if (_flags & SE_RANDOM_STATIC_COLOR) {
_color = random8();
_flags &= ~SE_CYCLE_COLORS & ~SE_RANDOM_PIXEL_COLORS;
}
};
void loop(uint16_t ms) override;
String get_name() { return _name; };
boolean can_be_shown_with_clock() { return true; }
};

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@ -14,10 +14,13 @@ private:
void _circle_point(int x0, int y0, int x1, int y1, CRGB* color); void _circle_point(int x0, int y0, int x1, int y1, CRGB* color);
void _subpixel_render(uint8_t x, uint8_t y, CRGB* color, SubpixelRenderingMode m); void _subpixel_render(uint8_t x, uint8_t y, CRGB* color, SubpixelRenderingMode m);
public: public:
static Window window_full;
static Window window_with_clock;
static Window window_clock;
const uint8_t x, y; const uint8_t x, y;
const uint8_t width, height; const uint8_t width, height;
uint16_t count; uint16_t count;
static Window* getFullWindow();
Window(): Window(0, 0, LED_WIDTH, LED_HEIGHT) {}; Window(): Window(0, 0, LED_WIDTH, LED_HEIGHT) {};
Window(uint8_t x, uint8_t y) : Window(x, y, LED_WIDTH-x, LED_HEIGHT-y) {}; Window(uint8_t x, uint8_t y) : Window(x, y, LED_WIDTH-x, LED_HEIGHT-y) {};
@ -50,4 +53,5 @@ public:
void blur_row(uint8_t y, fract8 intensity); void blur_row(uint8_t y, fract8 intensity);
void blur_columns(fract8 intensity); void blur_columns(fract8 intensity);
void blur_column(uint8_t x, fract8 intensity); void blur_column(uint8_t x, fract8 intensity);
void fill_with_checkerboard();
}; };

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@ -37,6 +37,7 @@
#define MQTT_REPORT_METRICS // Whether to report metrics via MQTT. Disable if unwanted. #define MQTT_REPORT_METRICS // Whether to report metrics via MQTT. Disable if unwanted.
#define MQTT_TOPIC_WEATHER "accuweather/pitrix/" // MQTT topic to listen for weather data. Must not start with a slash, but must end with one. #define MQTT_TOPIC_WEATHER "accuweather/pitrix/" // MQTT topic to listen for weather data. Must not start with a slash, but must end with one.
#define MQTT_TOPIC_TIMER "alexa/timer" #define MQTT_TOPIC_TIMER "alexa/timer"
#define MQTT_TOPIC_HOMEASSISTANT "homeassistant"
#define HOSTNAME "pitrix-%08X" // Hostname of the ESP to use for OTA and MQTT client id. %08X will be replaced by the chip id. #define HOSTNAME "pitrix-%08X" // Hostname of the ESP to use for OTA and MQTT client id. %08X will be replaced by the chip id.
#define OTA_STARTUP_DELAY 10 // How many seconds to wait at startup. This is useful to prevent being unable to flash OTA by a bug in the code. Set to 0 to disable. #define OTA_STARTUP_DELAY 10 // How many seconds to wait at startup. This is useful to prevent being unable to flash OTA by a bug in the code. Set to 0 to disable.
@ -96,22 +97,18 @@
Serial.println(buffer);\ Serial.println(buffer);\
} while (0); } while (0);
#else #else
#define LOG(msg, ...) do { \ #define LOG(x, ...) Serial.printf(x, ##__VA_ARGS__);
char buffer[128]; \ #define LOGln(x, ...) { Serial.printf(x, ##__VA_ARGS__); Serial.println(); }
snprintf_P(buffer, 128, PSTR(msg), ##__VA_ARGS__);\
Serial.print(buffer);\
} while (0);
#define LOGln(msg, ...) do { \
char buffer[128]; \
snprintf_P(buffer, 128, PSTR(msg), ##__VA_ARGS__);\
Serial.println(buffer);\
} while (0);
#endif #endif
#define DBG(msg, ...) { Serial.printf(msg, ##__VA_ARGS__); Serial.println(); }
#else #else
#define LOG(msg, ...) do {} while(0); #define LOG(x) do {} while(0);
#define LOGln(msg, ...) do {} while(0); #define LOGln(x) do {} while(0);
#define DBG(msg, ...) do {} while(0);
#endif #endif
#if !defined( ESP8266 ) && !defined( ESP32 ) #if !defined( ESP8266 ) && !defined( ESP32 )
#error "Neither ESP8266 nor ESP32 are set. Maybe you are compiling this for another platform...?" #error "Neither ESP8266 nor ESP32 are set. Maybe you are compiling this for another platform...?"
#endif #endif

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@ -1,20 +0,0 @@
#pragma once
#include "Effect.h"
#include "my_fastled.h"
class ConfettiEffect : public Effect {
protected:
virtual CRGB _getColor();
public:
void loop(uint16_t ms);
boolean can_be_shown_with_clock();
String get_name() override { return "confetti"; }
};
class RandomConfettiEffect : public ConfettiEffect {
protected:
CRGB _getColor() override;
String get_name() override { return "random_confetti"; }
};

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@ -1,15 +1,21 @@
#pragma once #pragma once
#include "Effect.h" #include "Effect.h"
#include "effect_clock.h" #include "effects/clock.h"
#include "effect_timer.h" #include "effects/timer.h"
#define SIMPLE_EFFECT(name, use_in_cycle, flags, ...) {name, use_in_cycle, [](){ return new SimpleEffect(name, flags, [](double t, uint16_t i, uint8_t x, uint8_t y)->double __VA_ARGS__ ); }}
struct EffectEntry { struct EffectEntry {
const char* name; const char* name;
bool use_in_cycle; bool use_in_cycle;
std::function<Effect*()> create; std::function<Effect*()> create;
#ifdef MQTT_REPORT_METRICS
int16_t heap_change_sum;
uint16_t run_count;
#endif
}; };
extern const EffectEntry effects[]; extern EffectEntry effects[];
extern const uint8_t effects_size; extern const uint8_t effects_size;
extern Effect* current_effect; extern Effect* current_effect;

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@ -3,7 +3,7 @@
#include "Effect.h" #include "Effect.h"
#include "prototypes.h" #include "prototypes.h"
#include "my_fastled.h" #include "my_fastled.h"
#include "Animation.h" #include "../Animation.h"
class AnimationEffect : public Effect { class AnimationEffect : public Effect {
private: private:
@ -11,12 +11,14 @@ private:
const char* name; const char* name;
uint16_t xOffset; uint16_t xOffset;
uint16_t yOffset; uint16_t yOffset;
unsigned long _last_blink_at;
uint16_t _blink_freq;
public: public:
AnimationEffect(const char* name) : AnimationEffect(name, 0x000000, 0, 0) {} AnimationEffect(const char* name, uint32_t bg_color=0x000000, int x=0, int y=0);
AnimationEffect(const char* name, uint32_t bg_color) : AnimationEffect(name, bg_color, 0, 0) {} static AnimationEffect* Blinker(const char* name, uint16_t interval, uint32_t color, uint32_t background_color=0x000000);
AnimationEffect(const char* name, uint32_t bg_color, int x, int y);
~AnimationEffect(); ~AnimationEffect();
AnimationEffect* setFgColor(uint32_t c); AnimationEffect* setFgColor(uint32_t c);
AnimationEffect* setBlinkFrequency(uint16_t);
void loop(uint16_t ms); void loop(uint16_t ms);
String get_name() override; String get_name() override;
}; };

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@ -3,17 +3,19 @@
#include "Effect.h" #include "Effect.h"
class BigClockEffect : public Effect { class BigClockEffect : public Effect {
private: protected:
CRGB _color_font = CRGB(0xAAAAAA); CRGB _color_font = CRGB(0xAAAAAA);
CRGB _color_seconds_light = CRGB(0xFFFF00); CRGB _color_seconds_light = CRGB(0xFFFF00);
CRGB _color_seconds_dark = CRGB(0xAA0000); CRGB _color_seconds_dark = CRGB(0xAA0000);
CRGB _color_seconds_moving_light = CRGB(0x666600); CRGB _color_seconds_moving_light = CRGB(0x666600);
CRGB _color_seconds_moving_dark = CRGB(0x660000); CRGB _color_seconds_moving_dark = CRGB(0x660000);
void _draw_seconds(uint8_t seconds); virtual CRGB _get_color_font() { return CRGB(0xAAAAAA); }
void _draw_border_pixel(accum88 pos, CRGB* color);
void _draw_seconds(uint8_t seconds);
virtual void _draw_border_pixel(accum88 pos, CRGB* color);
void _draw_colon(bool odd);
public: public:
void loop(uint16_t ms); virtual void loop(uint16_t ms);
String get_name() override { return "big_clock"; } String get_name() override { return "big_clock"; }
}; };

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@ -16,7 +16,7 @@ public:
class Blur2DEffect : public Effect { class Blur2DEffect : public Effect {
private: private:
Window* window = new Window(0, 0, LED_WIDTH, LED_HEIGHT-6); Window* window = &Window::window_with_clock;
uint8_t _count; uint8_t _count;
Blur2DBlob* _blobs; Blur2DBlob* _blobs;
public: public:

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@ -7,7 +7,7 @@
class ClockEffect : public Effect { class ClockEffect : public Effect {
protected: protected:
Window* window = new Window(0, LED_HEIGHT - 6, LED_WIDTH, 6); Window* window = &Window::window_clock;
public: public:
virtual ~ClockEffect(); virtual ~ClockEffect();
@ -16,10 +16,3 @@ public:
void loop_with_invert(bool invert); void loop_with_invert(bool invert);
void loop(boolean invert, CRGB fg_color, CRGB bg_color, uint8_t y); void loop(boolean invert, CRGB fg_color, CRGB bg_color, uint8_t y);
}; };
class NightClockEffect : public ClockEffect {
public:
NightClockEffect();
~NightClockEffect();
void loop(uint16_t ms) override;
};

11
include/effects/diamond.h Normal file
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@ -0,0 +1,11 @@
#pragma once
#include "Effect.h"
class DiamondEffect : public Effect {
private:
Window* window = &Window::window_with_clock;
public:
void loop(uint16_t ms) override;
bool can_be_shown_with_clock() override;
String get_name() override { return "diamond"; }
};

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@ -3,7 +3,7 @@
class DvdEffect : public Effect { class DvdEffect : public Effect {
private: private:
Window* window = new Window(0, 0, LED_WIDTH, LED_HEIGHT-6); Window* window = &Window::window_with_clock;
saccum78 _x = 0; saccum78 _x = 0;
saccum78 _y = 0; saccum78 _y = 0;
int8_t _x_dir = 1; int8_t _x_dir = 1;

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@ -26,7 +26,7 @@ public:
class BigDynamicEffect : public Effect { class BigDynamicEffect : public Effect {
private: private:
Window* window = new Window(0, 0, LED_WIDTH, LED_HEIGHT-6); Window* window = &Window::window_with_clock;
public: public:
void loop(uint16_t ms); void loop(uint16_t ms);
~BigDynamicEffect(); ~BigDynamicEffect();

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@ -34,7 +34,7 @@ public:
class FireworkEffect : public Effect { class FireworkEffect : public Effect {
private: private:
Window* window = new Window(0, 0, LED_WIDTH, LED_HEIGHT-6); Window* window = &Window::window_with_clock;
bool _skyburst = 0; bool _skyburst = 0;
accum88 _burst_x; accum88 _burst_x;

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@ -6,7 +6,7 @@
class LightspeedEffectStar { class LightspeedEffectStar {
private: private:
uint16_t _angle; uint16_t _angle;
accum88 _start; accum88 _distance;
uint16_t _speed; uint16_t _speed;
uint16_t _target; uint16_t _target;
uint8_t _saturation; uint8_t _saturation;

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@ -6,7 +6,7 @@
class MarqueeEffect : public Effect { class MarqueeEffect : public Effect {
private: private:
Window* window = new Window(0, 0, LED_WIDTH, LED_HEIGHT-6); Window* window = &Window::window_with_clock;
String _text = String("No text set +++ "); String _text = String("No text set +++ ");
saccum78 _position = (window->width<<8); saccum78 _position = (window->width<<8);
public: public:

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@ -0,0 +1,8 @@
#pragma once
#include "Effect.h"
class NightClockEffect : public Effect {
public:
virtual void loop(uint16_t ms);
String get_name() override { return "night_clock"; }
};

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@ -14,6 +14,7 @@ class SnakeEffect : public Effect {
private: private:
Coords _pos; Coords _pos;
Coords _apple; Coords _apple;
Coords _tail;
int8_t _dir = SNAKE_DIR_NORTH; int8_t _dir = SNAKE_DIR_NORTH;
uint8_t* _map; uint8_t* _map;
uint16_t _pixels; uint16_t _pixels;
@ -32,11 +33,16 @@ private:
const uint32_t _weights[36] = {0xbd25943f, 0xbf279d81, 0x3e25d128, 0x3ec62438, 0x3f0e719c, 0x3eefbea9, 0x3e947ed4, 0xbe5323c1, 0xbf2d4796, 0xbf3f0a75, 0x3f0e45d9, 0xbf0253ca, 0xbedca2f2, 0xbd79073c, 0x3ede80ec, 0xbd4b97b6, 0x3f69a6be, 0xbe4b8bf2, 0x3eccf87d, 0xbf301113, 0xbf62b6e8, 0xbf71daf6, 0xbf204130, 0xbf222609, 0x3e26c03c, 0xbf497837, 0xbee4d175, 0x3ec601de, 0x3e4954eb, 0x3eef2619, 0xbe849370, 0xbf18fb2b, 0x3f25bbd1, 0xbf3b4e44, 0x3f484d59, 0x3edd6a8a}; const uint32_t _weights[36] = {0xbd25943f, 0xbf279d81, 0x3e25d128, 0x3ec62438, 0x3f0e719c, 0x3eefbea9, 0x3e947ed4, 0xbe5323c1, 0xbf2d4796, 0xbf3f0a75, 0x3f0e45d9, 0xbf0253ca, 0xbedca2f2, 0xbd79073c, 0x3ede80ec, 0xbd4b97b6, 0x3f69a6be, 0xbe4b8bf2, 0x3eccf87d, 0xbf301113, 0xbf62b6e8, 0xbf71daf6, 0xbf204130, 0xbf222609, 0x3e26c03c, 0xbf497837, 0xbee4d175, 0x3ec601de, 0x3e4954eb, 0x3eef2619, 0xbe849370, 0xbf18fb2b, 0x3f25bbd1, 0xbf3b4e44, 0x3f484d59, 0x3edd6a8a};
// Round 193, 164.8 points, length 36, 6% stopped, 94% died // Round 193, 164.8 points, length 36, 6% stopped, 94% died
//const uint32_t _weights[36] = {0x3e872ffb, 0xbea57262, 0xbee269bf, 0x3ed790a3, 0xbf54014f, 0x3ecde0a6, 0xbf240a93, 0xbe9e4782, 0x3f205106, 0xbf4465c2, 0xbf79579a, 0xbf07f122, 0x3ed0e1bc, 0xbf7a5a09, 0xbf0fc70b, 0xbf6d1971, 0xbe0f5585, 0xbec94b12, 0x3f51f7a9, 0x3eaac42b, 0xbe6aafa6, 0x3d3e3ce3, 0xbf7c4232, 0xbe634103, 0x3f800000, 0x3eff886c, 0x3deae1e8, 0x3eea6988, 0xbf800000, 0xbf426a20, 0x3e3a0a45, 0xbe848803, 0x3e84e8c9, 0x3ef9fabc, 0xbe7733e6, 0xbecda633}; //const uint32_t _weights[36] = {0x3e872ffb, 0xbea57262, 0xbee269bf, 0x3ed790a3, 0xbf54014f, 0x3ecde0a6, 0xbf240a93, 0xbe9e4782, 0x3f205106, 0xbf4465c2, 0xbf79579a, 0xbf07f122, 0x3ed0e1bc, 0xbf7a5a09, 0xbf0fc70b, 0xbf6d1971, 0xbe0f5585, 0xbec94b12, 0x3f51f7a9, 0x3eaac42b, 0xbe6aafa6, 0x3d3e3ce3, 0xbf7c4232, 0xbe634103, 0x3f800000, 0x3eff886c, 0x3deae1e8, 0x3eea6988, 0xbf800000, 0xbf426a20, 0x3e3a0a45, 0xbe848803, 0x3e84e8c9, 0x3ef9fabc, 0xbe7733e6, 0xbecda633};
// Round 13650, 244.8 points, length 42, 34% stopped, 66% died
//const uint32_t _weights[36] = {0xbeb99de3, 0x3e6ca488, 0xbe3e9dad, 0xbed38d4e, 0x3f279fc1, 0xbd367111, 0xbf473843, 0xbf800000, 0x3f614edc, 0xbecc734f, 0xbe59b29d, 0x3d479078, 0x3efa7ca6, 0xbedc6ce6, 0x3f4626a1, 0x3e9d8c2c, 0x3f29e25c, 0x3ebde05d, 0x3e8f3e29, 0xbe8ad92c, 0xbe148f2d, 0x3d4a3ca7, 0xbf800000, 0x3d9cd634, 0x3f29802e, 0xbf2cc57e, 0xbcbfafff, 0x3e280b8a, 0x3f5ff9a3, 0xbf4e29c9, 0x3e8936d2, 0xbf49dda9, 0xbe9bf4c7, 0x3e203ea8, 0xbd4edf4d, 0xbf4e3c05};
const uint8_t _net_layout[3] = {6, 4, 3}; const uint8_t _net_layout[3] = {6, 4, 3};
const uint8_t _net_layers = 3; const uint8_t _net_layers = 3;
const uint8_t _net_total_size = 36; const uint8_t _net_total_size = 36;
uint8_t _head_rounds = 0;
uint8_t _tail_rounds = 0;
uint16_t _xy2i(uint8_t x, uint8_t y); uint16_t _xy2i(uint8_t x, uint8_t y);
uint16_t _xy2i(Coords c); uint16_t _xy2i(Coords c);
@ -49,6 +55,7 @@ private:
void _place_apple(); void _place_apple();
void _init(); void _init();
void _decide(); void _decide();
uint8_t _coords_to_field_id(Coords);
int8_t _manual_decision(); int8_t _manual_decision();
void _move(); void _move();
void _draw(); void _draw();

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@ -0,0 +1,30 @@
#pragma once
#include "Effect.h"
#include "prototypes.h"
#include "my_fastled.h"
#include "Window.h"
#include "config.h"
#include <WiFiUdp.h>
class Tpm2NetEffect : public Effect {
protected:
Window* window = &Window::window_full;
WiFiUDP _udp;
uint16_t _pixel_index = 0;
void _parse_command(uint16_t size, uint8_t packet_number);
void _parse_data(uint16_t size, uint8_t packet_number);
void _respond(uint8_t* data, uint8_t len);
void _respond_ack();
void _respond_with_data(uint8_t* data, uint8_t len);
void _respond_unknown_command();
unsigned long _last_packet_at = 0;
public:
Tpm2NetEffect();
virtual ~Tpm2NetEffect();
virtual void loop(uint16_t ms);
bool can_be_shown_with_clock();
String get_name() override { return "tpm2.net"; }
};

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@ -3,7 +3,7 @@
class TvStaticEffect : public Effect { class TvStaticEffect : public Effect {
private: private:
Window* _window = new Window(0, 0, LED_WIDTH, LED_HEIGHT-6); Window* _window = &Window::window_with_clock;
public: public:
~TvStaticEffect(); ~TvStaticEffect();
void loop(uint16_t ms) override; void loop(uint16_t ms) override;

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@ -17,8 +17,8 @@ void mqtt_setup();
void mqtt_loop(); void mqtt_loop();
void mqtt_publish(const char* topic, int number); void mqtt_publish(const char* topic, int number, bool retain=false);
void mqtt_publish(const char* topic, const char* message); void mqtt_publish(const char* topic, const char* message, bool retain=false);
void mqtt_log(const char* message); void mqtt_log(const char* message);
void mqtt_log(int number); void mqtt_log(int number);

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@ -1,6 +1,7 @@
#pragma once #pragma once
#include <Arduino.h> #include <Arduino.h>
#include "my_fastled.h"
extern uint8_t baseHue; extern uint8_t baseHue;
extern char hostname[30]; extern char hostname[30];
@ -31,3 +32,5 @@ typedef struct {
uint16_t x; uint16_t x;
uint16_t y; uint16_t y;
} Coords; } Coords;
typedef std::function<double(double, uint16_t, uint8_t, uint8_t)> simple_effect_t;

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@ -10,7 +10,7 @@
[platformio] [platformio]
lib_dir = lib lib_dir = lib
env_default = ota default_envs = ota
[extra] [extra]
lib_deps = lib_deps =
@ -29,10 +29,12 @@ lib_ldf_mode = deep
build_flags = -Wl,-Teagle.flash.2m512.ld build_flags = -Wl,-Teagle.flash.2m512.ld
[env:local] [env:local]
upload_port = /dev/cu.wchusbserial1420 upload_port = /dev/serial/by-id/usb-1a86_USB2.0-Serial-if00-port0
platform = espressif8266 platform = espressif8266
board = esp07 board = esp07
framework = arduino framework = arduino
lib_deps = ${extra.lib_deps} lib_deps = ${extra.lib_deps}
lib_ldf_mode = deep lib_ldf_mode = deep
build_flags = -Wl,-Teagle.flash.2m512.ld build_flags = -Wl,-Teagle.flash.2m512.ld
monitor_filters = time, esp8266_exception_decoder
build_type = debug

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@ -84,16 +84,16 @@ bool Animation::_load_from_file(const char* filename) {
// Now we can be sure to have the right amount of bytes available for reading // Now we can be sure to have the right amount of bytes available for reading
_width = file.read(); _width = file.read();
LOGln("Animation * width: %d", _width); DBG("Animation * width: %d", _width);
_height = file.read(); _height = file.read();
LOGln("Animation * height: %d", _height); DBG("Animation * height: %d", _height);
_frame_count = file.read(); _frame_count = file.read();
LOGln("Animation * frame_count: %d", _frame_count); DBG("Animation * frame_count: %d", _frame_count);
_color_count = file.read(); _color_count = file.read();
LOGln("Animation * color_count: %d", _color_count); DBG("Animation * color_count: %d", _color_count);
LOGln("Animation * Loading colors..."); DBG("Animation * Loading colors...");
_colors = new CRGB*[_color_count]; _colors = new CRGB*[_color_count];
char* temp = new char[_color_count*3]; char* temp = new char[_color_count*3];
int bytes_read = file.readBytes(temp, _color_count*3); int bytes_read = file.readBytes(temp, _color_count*3);
@ -102,36 +102,33 @@ bool Animation::_load_from_file(const char* filename) {
_colors[i] = new CRGB(temp[i*3], temp[i*3+1], temp[i*3+2]); _colors[i] = new CRGB(temp[i*3], temp[i*3+1], temp[i*3+2]);
} }
delete [] temp; delete [] temp;
LOGln("Animation * Color loading done."); DBG("Animation * Color loading done.");
LOG("Animation * Loading frame times..."); DBG("Animation * Loading frame times...");
_frame_times = new uint16_t[_frame_count]; _frame_times = new uint16_t[_frame_count];
for (int i=0; i<_frame_count; i++) { for (int i=0; i<_frame_count; i++) {
_frame_times[i] = (file.read() << 8) | file.read(); _frame_times[i] = (file.read() << 8) | file.read();
} }
LOGln(" done."); DBG(" done.");
LOGln("Animation * Loading frame lengths..."); DBG("Animation * Loading frame lengths...");
_frame_data_lengths = new uint16_t[_frame_count]; _frame_data_lengths = new uint16_t[_frame_count];
temp = new char[_frame_count*2]; temp = new char[_frame_count*2];
bytes_read = file.readBytes(temp, _frame_count*2); bytes_read = file.readBytes(temp, _frame_count*2);
LOGln("Animation * Read %d bytes.", bytes_read); DBG("Animation * Read %d bytes.", bytes_read);
for (int i=0; i<_frame_count; i++) { for (int i=0; i<_frame_count; i++) {
//LOGln("Animation * Raw frame lengths: %d, %d", temp[i*2], temp[i*2+1]); //LOGln("Animation * Raw frame lengths: %d, %d", temp[i*2], temp[i*2+1]);
_frame_data_lengths[i] = (temp[i*2]<<8) | temp[i*2+1]; _frame_data_lengths[i] = (temp[i*2]<<8) | temp[i*2+1];
} }
delete [] temp; delete [] temp;
LOGln("Animation * Frame length loading done."); DBG("Animation * Frame length loading done.");
LOGln("Animation * Loading frame data..."); DBG("Animation * Loading frame data...");
_frame_data = new uint8_t*[_frame_count]; _frame_data = new uint8_t*[_frame_count];
for (int i=0; i<_frame_count; i++) { for (int i=0; i<_frame_count; i++) {
uint16_t fl = _frame_data_lengths[i]; uint16_t fl = _frame_data_lengths[i];
LOGln("Animation * Loading frame %d with %d bytes...", i, fl); DBG("Animation * Loading frame %d/%d with %d bytes...", i, _frame_count, fl);
_frame_data[i] = new uint8_t[fl]; _frame_data[i] = new uint8_t[fl];
/*for (int b=0; b<fl; b++) {
_frame_data[i][b] = file.read();
}*/
file.readBytes((char*)_frame_data[i], fl); file.readBytes((char*)_frame_data[i], fl);
} }
LOGln("Animation * Frame data loaded."); LOGln("Animation * Frame data loaded.");
@ -208,27 +205,25 @@ void Animation::setSingleFrame(uint8_t frame) {
Animation::~Animation() { Animation::~Animation() {
for (int i=0; i<_color_count; i++) delete _colors[i]; for (int i=0; i<_color_count; i++) delete _colors[i];
LOGln("Animation * Deleting _colors..."); DBG("Animation * Deleting _colors...");
if (_colors) delete [] _colors; if (_colors) delete[] _colors;
LOGln("Animation * Deleting fgColor..."); DBG("Animation * Deleting fgColor...");
if (fgColor != NULL) delete fgColor; if (fgColor != NULL) delete fgColor;
LOGln("Animation * Deleting bgColor..."); DBG("Animation * Deleting bgColor...");
if (bgColor != NULL) delete bgColor; if (bgColor != NULL) delete bgColor;
LOGln("Animation * Deleting _frame_data_lengths..."); DBG("Animation * Deleting _frame_data_lengths...");
if (_frame_data_lengths) delete [] _frame_data_lengths; if (_frame_data_lengths) delete[] _frame_data_lengths;
LOGln("Animation * Deleting _frame_times..."); DBG("Animation * Deleting _frame_times...");
if (_frame_times) delete [] _frame_times; if (_frame_times) delete[] _frame_times;
for (int i=0; i<_frame_count; i++) { for (int i=0; i<_frame_count; i++) {
delete [] _frame_data[i]; delete[] _frame_data[i];
} }
DBG("Animation * Deleting _frame_data...");
LOGln("Animation * Deleting _frame_data..."); if (_frame_data) delete[] _frame_data;
if (_frame_data) delete [] _frame_data;
LOGln("Animation * Deletion done."); LOGln("Animation * Deletion done.");
} }

35
src/SimpleEffect.cpp Normal file
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@ -0,0 +1,35 @@
#include "SimpleEffect.h"
void SimpleEffect::loop(uint16_t ms) {
if (_flags & SE_FADEOUT) window->fadeToBlackBy(3);
double t = 0.001 * millis();
for(uint8_t x=0; x<window->width; x++) for(uint8_t y=0; y<window->height; y++) {
uint16_t i = y*window->width + x;
double r = _method(t, i, x, y);
//if (i==0) Serial.printf("t=%f i=%d x=%d y=%d => r=%f, abs(r)=%d\n", t, i, x, y, r, abs(r)*255);
if ((_flags & SE_DEBUG) && i==17) Serial.printf("t=%f i=%d x=%d y=%d => r=%f, abs(r*255)=%d\n", t, i, x, y, r, (int)abs(r*255));
if ((_flags & SE_FADEOUT) && r==0) {
continue;
}
// Clamp r between -1.0 and +1.0
if (r<-1.0) {
r = -1.0;
} else if (r>1.0) {
r = 1.0;
}
if (_flags & SE_ONLY_POSITIVE) {
r = abs(r);
}
CRGB color;
if (_flags & SE_RANDOM_PIXEL_COLORS) {
color = CHSV(random8(), 255, abs(r*255));
} else {
color = CHSV(_flags & SE_CYCLE_COLORS ? baseHue : _color, r<0?0:255, abs(r*255));
}
window->setPixel(x, y, &color);
}
}

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@ -1,10 +1,9 @@
#include "Window.h" #include "Window.h"
#include "functions.h" #include "functions.h"
Window* Window::getFullWindow() { Window Window::window_full = Window();
static Window win; Window Window::window_with_clock = Window(0, 0, LED_WIDTH, LED_HEIGHT-6);
return &win; Window Window::window_clock = Window(0, LED_HEIGHT-6, LED_WIDTH, 6);
}
void Window::setPixel(uint8_t x, uint8_t y, CRGB* color) { void Window::setPixel(uint8_t x, uint8_t y, CRGB* color) {
if (x>=this->width || y>=this->height) return; if (x>=this->width || y>=this->height) return;
@ -218,6 +217,11 @@ void Window::lineWithAngle(uint8_t x, uint8_t y, uint16_t angle, uint8_t startdi
y1 = (y<<8) + (startdist<<8) * sin16(angle) / 0x10000; y1 = (y<<8) + (startdist<<8) * sin16(angle) / 0x10000;
} }
if (length==0) {
setSubPixel(x1, y1, color);
return;
}
saccum78 x2 = (x<<8) + ((startdist + length)<<8) * cos16(angle) / 0x10000; saccum78 x2 = (x<<8) + ((startdist + length)<<8) * cos16(angle) / 0x10000;
saccum78 y2 = (y<<8) + ((startdist + length)<<8) * sin16(angle) / 0x10000; saccum78 y2 = (y<<8) + ((startdist + length)<<8) * sin16(angle) / 0x10000;
//LOGln("x1: %d.%03d, y1: %d.%03d, x2: %d.%03d, y2: %d.%03d", x1>>8, x1&0xFF, y1>>8, y1&0xFF, x2>>8, x2&0xFF, y2>>8, y2&0xFF); //LOGln("x1: %d.%03d, y1: %d.%03d, x2: %d.%03d, y2: %d.%03d", x1>>8, x1&0xFF, y1>>8, y1&0xFF, x2>>8, x2&0xFF, y2>>8, y2&0xFF);
@ -268,3 +272,14 @@ void Window::_subpixel_render(uint8_t x, uint8_t y, CRGB* color, SubpixelRenderi
case SUBPIXEL_RENDERING_SET: setPixel(x, y, color); break; case SUBPIXEL_RENDERING_SET: setPixel(x, y, color); break;
} }
} }
void Window::fill_with_checkerboard() {
CRGB pink(0xFF00FF);
CRGB black(0x000000);
uint8_t s = (uint8_t)(millis() / 1000);
for(int x=0; x<this->width; x++) {
for(int y=0; y<this->height; y++) {
this->setPixel(x, y, ((x+y+s) % 2)?&pink:&black);
}
}
}

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@ -1,22 +0,0 @@
#include "effect_confetti.h"
#include "config.h"
#include "functions.h"
#include "prototypes.h"
void ConfettiEffect::loop(uint16_t ms) {
window->fadeToBlackBy(3);
for (int i=0; i<settings.effects.confetti.pixels_per_loop; i++) {
CRGB color = _getColor();
window->addPixelColor(random16(LED_COUNT), &color);
}
}
CRGB ConfettiEffect::_getColor() {
return CHSV(baseHue + random8(64), 255, 255);
}
CRGB RandomConfettiEffect::_getColor() {
return CHSV(random8(), 255, 255);
}
boolean ConfettiEffect::can_be_shown_with_clock() { return true; };

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@ -1,29 +1,32 @@
#include "effects.h" #include "effects.h"
#include "config.h" #include "config.h"
#include "my_fastled.h" #include "my_fastled.h"
#include "effect_bell.h" #include "effects/bell.h"
#include "effect_sinematrix3.h" #include "effects/sinematrix3.h"
#include "effect_big_clock.h" #include "effects/big_clock.h"
#include "effect_clock.h" #include "effects/clock.h"
#include "effect_static.h" #include "effects/static.h"
#include "effect_animation.h" #include "effects/animation.h"
#include "effect_dynamic.h" #include "effects/dynamic.h"
#include "effect_matrix.h" #include "effects/matrix.h"
#include "effect_twirl.h" #include "effects/twirl.h"
#include "effect_cycle.h" #include "effects/cycle.h"
#include "effect_confetti.h" #include "effects/snake.h"
#include "effect_snake.h" #include "effects/fire.h"
#include "effect_fire.h" #include "effects/firework.h"
#include "effect_firework.h" #include "effects/gol.h"
#include "effect_gol.h" #include "effects/pixelclock.h"
#include "effect_pixelclock.h" #include "effects/dvd.h"
#include "effect_dvd.h" #include "effects/analogclock.h"
#include "effect_analogclock.h" #include "effects/sines.h"
#include "effect_sines.h" #include "effects/marquee.h"
#include "effect_marquee.h" #include "effects/blur2d.h"
#include "effect_blur2d.h" #include "effects/tv_static.h"
#include "effect_tv_static.h" #include "effects/lightspeed.h"
#include "effect_lightspeed.h" #include "effects/diamond.h"
#include "effects/tpm2_net.h"
#include "SimpleEffect.h"
#include "effects/night_clock.h"
Effect* current_effect; Effect* current_effect;
@ -31,38 +34,49 @@ ClockEffect effect_clock;
TimerEffect effect_timer; TimerEffect effect_timer;
// We're using 0 instead of false to get a better visual difference between true and false. // We're using 0 instead of false to get a better visual difference between true and false.
const EffectEntry effects[] = { EffectEntry effects[] = {
/* 0 */ {"sinematrix3", true, [](){ return new Sinematrix3Effect(); }}, /* 0 */ {"sinematrix3", true, [](){ return new Sinematrix3Effect(); }},
/* 1 */ {"big_clock", true, [](){ return new BigClockEffect(); }}, /* 1 */ {"big_clock", true, [](){ return new BigClockEffect(); }},
/* 2 */ {"clock", 0, [](){ return new ClockEffect(); }}, /* 2 */ {"clock", 0, [](){ return new ClockEffect(); }},
/* 3 */ {"bell", 0, [](){ return new BellEffect(); }}, /* 3 */ {"bell", 0, [](){ return AnimationEffect::Blinker("/bell.pia", 300, 0xFFFF00); }},
/* 4 */ {"off", 0, [](){ return new StaticEffect(0x000000); }}, /* 4 */ {"off", 0, [](){ return new StaticEffect(0x000000); }},
/* 5 */ {"single_dynamic", true, [](){ return new SingleDynamicEffect(); }}, /* 5 */ {"single_dynamic", true, [](){ return new SingleDynamicEffect(); }},
/* 6 */ {"multi_dynamic", true, [](){ return new MultiDynamicEffect(); }}, /* 6 */ {"multi_dynamic", true, [](){ return new MultiDynamicEffect(); }},
/* 7 */ {"big_dynamic", true, [](){ return new BigDynamicEffect(); }}, /* 7 */ {"big_dynamic", true, [](){ return new BigDynamicEffect(); }},
/* 8 */ {"matrix", true, [](){ return new MatrixEffect(); }}, /* 8 */ {"matrix", true, [](){ return new MatrixEffect(); }},
/* 9 */ {"random_matrix", true, [](){ return new RandomMatrixEffect(); }}, /* 9 */ {"random_matrix", true, [](){ return new RandomMatrixEffect(); }},
/* 10 */ {"rainbow_matrix", true, [](){ return new RainbowMatrixEffect(); }}, /* 10 */ {"rainbow_matrix", true, [](){ return new RainbowMatrixEffect(); }},
/* 11 */ {"cycle", 0, [](){ return new CycleEffect(); }}, /* 11 */ {"cycle", 0, [](){ return new CycleEffect(); }},
/* 12 */ {"twirl", true, [](){ return new TwirlEffect(); }}, /* 12 */ {"twirl", true, [](){ return new TwirlEffect(); }},
/* 13 */ {"confetti", true, [](){ return new ConfettiEffect(); }}, /* 13 */ SIMPLE_EFFECT("confetti", true, SE_CYCLE_COLORS | SE_FADEOUT, {return random8()>252?1:0;}),
/* 14 */ {"random_confetti", true, [](){ return new RandomConfettiEffect(); }}, /* 14 */ SIMPLE_EFFECT("rainbow_confetti", true, SE_RANDOM_PIXEL_COLORS | SE_FADEOUT, {return random8()>252?1:0;}),
/* 15 */ {"snake", true, [](){ return new SnakeEffect(); }}, /* 15 */ {"snake", true, [](){ return new SnakeEffect(); }},
/* 16 */ {"firework", true, [](){ return new FireworkEffect(); }}, /* 16 */ {"firework", true, [](){ return new FireworkEffect(); }},
/* 17 */ {"gol", true, [](){ return new GolEffect(); }}, /* 17 */ {"gol", true, [](){ return new GolEffect(); }},
/* 18 */ {"pixel_clock", 0, [](){ return new PixelClockEffect(); }}, /* 18 */ {"pixel_clock", 0, [](){ return new PixelClockEffect(); }},
/* 19 */ {"dvd", 0, [](){ return new DvdEffect(); }}, /* 19 */ {"dvd", true, [](){ return new DvdEffect(); }},
/* 20 */ {"analog_clock", 0, [](){ return new AnalogClockEffect(); }}, /* 20 */ {"analog_clock", 0, [](){ return new AnalogClockEffect(); }},
/* 21 */ {"sines", true, [](){ return new SinesEffect(); }}, /* 21 */ {"sines", true, [](){ return new SinesEffect(); }},
/* 22 */ {"blur2d", true, [](){ return new Blur2DEffect(); }}, /* 22 */ {"blur2d", true, [](){ return new Blur2DEffect(); }},
/* 23 */ {"marquee", 0, [](){ return new MarqueeEffect(); }}, /* 23 */ {"marquee", 0, [](){ return new MarqueeEffect(); }},
/* 24 */ {"night_clock", 0, [](){ return new NightClockEffect(); }}, /* 24 */ {"night_clock", 0, [](){ return new NightClockEffect(); }},
/* 25 */ {"tv_static", 0, [](){ return new TvStaticEffect(); }}, /* 25 */ {"tv_static", 0, [](){ return new TvStaticEffect(); }},
/* 26 */ {"sinematrix3_rainbow", true, [](){ return new Sinematrix3Effect(SINEMATRIX_COLOR_RAINBOW); }}, /* 26 */ {"sinematrix3_rainbow", true, [](){ return new Sinematrix3Effect(SINEMATRIX_COLOR_RAINBOW); }},
/* 27 */ {"sinematrix3_purplefly", true, [](){ return new Sinematrix3Effect(SINEMATRIX_COLOR_PURPLEFLY); }}, /* 27 */ {"sinematrix3_purplefly", true, [](){ return new Sinematrix3Effect(SINEMATRIX_COLOR_PURPLEFLY); }},
/* 28 */ {"lightspeed", true, [](){ return new LightspeedEffect(); }}, /* 28 */ {"lightspeed", true, [](){ return new LightspeedEffect(); }},
/* 29 */ {"koopa", 0, [](){ return new AnimationEffect("/koopa.pia"); }},
/* 30 */ {"cake", 0, [](){ return new AnimationEffect("/cake.pia"); }},
/* 31 */ {"child", 0, [](){ return AnimationEffect::Blinker("/child.pia", 300, 0xFFFF00); }},
/* 32 */ {"diamond", true, [](){ return new DiamondEffect(); }},
/* 33 */ {"tpm2.net", 0, [](){ return new Tpm2NetEffect(); }},
/* 34 */ SIMPLE_EFFECT("slow_blinking", true, SE_CYCLE_COLORS, {return sin(t + (x+1)*(y+1)*i);} ),
/* 35 */ SIMPLE_EFFECT("upwave", true, SE_CYCLE_COLORS, {return (cos(t+y/2));} ),
/* 36 */ SIMPLE_EFFECT("centerwave", true, SE_CYCLE_COLORS, {return sin(t*2 - sqrt((x-4)*(x-4) + (y-7)*(y-7)));} ),
/* 37 */ SIMPLE_EFFECT("sineline", true, SE_RANDOM_STATIC_COLOR, {return sin(x/2)-sin(x-t)-y+6;} ),
/* 38 */ SIMPLE_EFFECT("barbershop", true, SE_RANDOM_STATIC_COLOR, {return 1*cos(0.8*i-t*5);} ),
/* 39 */ SIMPLE_EFFECT("zigzag", true, SE_CYCLE_COLORS, { return cos(cos(x+y)-y*cos(t/8+x/16));} ),
}; };
const uint8_t effects_size = 29; const uint8_t effects_size = 40;
Effect* select_effect(const char* name) { Effect* select_effect(const char* name) {

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@ -1,4 +1,4 @@
#include "effect_analogclock.h" #include "effects/analogclock.h"
#include "my_fastled.h" #include "my_fastled.h"
#include "ntp.h" #include "ntp.h"
#include <time.h> #include <time.h>

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@ -1,4 +1,4 @@
#include "effect_animation.h" #include "effects/animation.h"
#include "functions.h" #include "functions.h"
AnimationEffect::AnimationEffect(const char* name, uint32_t bg, int x, int y) { AnimationEffect::AnimationEffect(const char* name, uint32_t bg, int x, int y) {
@ -9,6 +9,8 @@ AnimationEffect::AnimationEffect(const char* name, uint32_t bg, int x, int y) {
this->animation = new Animation(name, window); this->animation = new Animation(name, window);
this->animation->setBgColor(bg); this->animation->setBgColor(bg);
this->animation->setOffsets(this->xOffset, this->yOffset); this->animation->setOffsets(this->xOffset, this->yOffset);
_last_blink_at = millis();
} }
AnimationEffect* AnimationEffect::setFgColor(uint32_t c) { AnimationEffect* AnimationEffect::setFgColor(uint32_t c) {
@ -16,11 +18,23 @@ AnimationEffect* AnimationEffect::setFgColor(uint32_t c) {
return this; return this;
} }
AnimationEffect* AnimationEffect::setBlinkFrequency(uint16_t ms) {
_blink_freq = ms;
return this;
}
AnimationEffect::~AnimationEffect() { AnimationEffect::~AnimationEffect() {
delete this->animation; delete this->animation;
} }
void AnimationEffect::loop(uint16_t ms) { void AnimationEffect::loop(uint16_t ms) {
if (_blink_freq > 0) {
unsigned long mil = millis();
if (mil < _last_blink_at || _last_blink_at + _blink_freq <= mil) {
this->animation->invert();
_last_blink_at = mil;
}
}
this->animation->drawFrame(); this->animation->drawFrame();
this->animation->advance(); this->animation->advance();
} }
@ -30,3 +44,10 @@ String AnimationEffect::get_name() {
s += this->name; s += this->name;
return s; return s;
} }
AnimationEffect* AnimationEffect::Blinker(const char* name, uint16_t interval, uint32_t color, uint32_t background_color) {
AnimationEffect* anim = new AnimationEffect(name, background_color);
anim->setFgColor(color);
anim->setBlinkFrequency(interval);
return anim;
}

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@ -1,6 +1,6 @@
#include "Effect.h" #include "Effect.h"
#include "functions.h" #include "functions.h"
#include "effect_bell.h" #include "effects/bell.h"
#include "sprites.h" #include "sprites.h"
void BellEffect::loop(uint16_t ms) { void BellEffect::loop(uint16_t ms) {

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@ -1,5 +1,5 @@
#include "Effect.h" #include "Effect.h"
#include "effect_big_clock.h" #include "effects/big_clock.h"
#include "fonts.h" #include "fonts.h"
#include <time.h> #include <time.h>
#include "settings.h" #include "settings.h"
@ -11,35 +11,43 @@ void BigClockEffect::loop(uint16_t ms) {
time(&now); time(&now);
localtime_r(&now, &timeinfo); localtime_r(&now, &timeinfo);
uint8_t h = timeinfo.tm_hour; uint8_t h = timeinfo.tm_hour;
window->drawChar(&font_numbers3x5_blocky, 6<<8, 2<<8, '0' + (h / 10), &_color_font); CRGB color = _get_color_font();
window->drawChar(&font_numbers3x5_blocky, 11<<8, 2<<8, '0' + (h % 10), &_color_font); window->drawChar(&font_numbers3x5_blocky, 6<<8, 2<<8, '0' + (h / 10), &color);
window->drawChar(&font_numbers3x5_blocky, 11<<8, 2<<8, '0' + (h % 10), &color);
uint8_t m = timeinfo.tm_min; uint8_t m = timeinfo.tm_min;
window->drawChar(&font_numbers3x5_blocky, 6<<8, 9<<8, '0' + (m / 10), &_color_font); window->drawChar(&font_numbers3x5_blocky, 6<<8, 9<<8, '0' + (m / 10), &color);
window->drawChar(&font_numbers3x5_blocky, 11<<8, 9<<8, '0' + (m % 10), &_color_font); window->drawChar(&font_numbers3x5_blocky, 11<<8, 9<<8, '0' + (m % 10), &color);
uint8_t s = timeinfo.tm_sec; uint8_t s = timeinfo.tm_sec;
if (s & 1) { _draw_colon(s & 1);
window->setPixel(3, 10, &_color_font);
window->setPixel(3, 12, &_color_font);
}
_draw_seconds(timeinfo.tm_sec); _draw_seconds(timeinfo.tm_sec);
} }
void BigClockEffect::_draw_colon(bool odd) {
if (odd) {
CRGB color = _get_color_font();
window->setPixel(3, 10, &color);
window->setPixel(3, 12, &color);
}
}
void BigClockEffect::_draw_seconds(uint8_t seconds) { void BigClockEffect::_draw_seconds(uint8_t seconds) {
for (int i=1; i<=seconds; i++) { for (int i=1; i<=seconds; i++) {
_draw_border_pixel(i<<8, (i%5==0) ? &_color_seconds_light : &_color_seconds_dark); _draw_border_pixel(i<<8, (i%5==0) ? &_color_seconds_light : &_color_seconds_dark);
} }
uint16_t mil = millis() % 1000; /*timeval tv;
gettimeofday(&tv, nullptr);
uint16_t mil = (tv.tv_usec / 1000) % 1000;
accum88 pos = (seconds<<8) + ((settings.effects.big_clock.spacing-1)<<8) * (1000 - mil) / 1000 + (1<<8); accum88 pos = (seconds<<8) + ((settings.effects.big_clock.spacing-1)<<8) * (1000 - mil) / 1000 + (1<<8);
uint8_t sec = seconds + 1; uint8_t sec = seconds + 1;
while (pos < (60<<8)) { while (pos < (60<<8)) {
_draw_border_pixel(pos, sec%5==0 ? &_color_seconds_moving_light : &_color_seconds_moving_dark); _draw_border_pixel(pos, sec%5==0 ? &_color_seconds_moving_light : &_color_seconds_moving_dark);
pos += settings.effects.big_clock.spacing<<8; pos += settings.effects.big_clock.spacing<<8;
sec++; sec++;
} }*/
} }
void BigClockEffect::_draw_border_pixel(accum88 i, CRGB* color) { void BigClockEffect::_draw_border_pixel(accum88 i, CRGB* color) {

View File

@ -1,4 +1,4 @@
#include "effect_blur2d.h" #include "effects/blur2d.h"
Blur2DBlob::Blur2DBlob() { Blur2DBlob::Blur2DBlob() {
_x_freq = random16(6<<8, 15<<8); _x_freq = random16(6<<8, 15<<8);
_y_freq = random16(6<<8, 15<<8); _y_freq = random16(6<<8, 15<<8);
@ -45,5 +45,4 @@ void Blur2DEffect::_delete() {
Blur2DEffect::~Blur2DEffect() { Blur2DEffect::~Blur2DEffect() {
_delete(); _delete();
delete window;
} }

View File

@ -1,21 +1,9 @@
#include "effect_clock.h" #include "effects/clock.h"
#include <FastLED.h> #include <FastLED.h>
#include "functions.h" #include "functions.h"
#include "fonts.h" #include "fonts.h"
#include "ntp.h" #include "ntp.h"
NightClockEffect::NightClockEffect() {
window = Window::getFullWindow();
}
void NightClockEffect::loop(uint16_t ms) {
uint16_t minutes = minutes16();
//uint8_t y = minutes % ((window->height - 5) * 2 - 2);
//if (y > window->height - 5) y = 2*window->height - 2*y;
uint8_t y = minutes % 10;
ClockEffect::loop(false, CRGB(0x200000), CRGB(0x000000), y);
}
void ClockEffect::loop(uint16_t ms) { void ClockEffect::loop(uint16_t ms) {
loop_with_invert(false); loop_with_invert(false);
} }
@ -64,9 +52,4 @@ void ClockEffect::loop(boolean invert, CRGB fg_color, CRGB bg_color, uint8_t yPo
} }
ClockEffect::~ClockEffect() { ClockEffect::~ClockEffect() {
delete window;
}
NightClockEffect::~NightClockEffect() {
delete window;
} }

View File

@ -1,4 +1,4 @@
#include "effect_cycle.h" #include "effects/cycle.h"
#include "effects.h" #include "effects.h"
CycleEffect::CycleEffect() { CycleEffect::CycleEffect() {
@ -26,31 +26,46 @@ void CycleEffect::changeEffect() {
LOGln("CycleEffect * Changing effect from #%d to #%d", effect_id, new_id); LOGln("CycleEffect * Changing effect from #%d to #%d", effect_id, new_id);
delay(25); delay(25);
if (effect) delete effect; String old_effect_name = String("UNKNOWN");
if (effect) {
old_effect_name = effect->get_name();
delete effect;
}
int16_t diff; int16_t diff = 0;
uint16_t old_heap = _heap_free; uint16_t old_heap = _heap_free;
_heap_free = ESP.getFreeHeap(); _heap_free = ESP.getFreeHeap();
if (old_heap) { if (old_heap) {
// diff positive = More heap used (baad) // diff positive = More heap used (baad)
// diff negative = Less heap used (good-ish) // diff negative = Less heap used (good-ish)
diff = old_heap - _heap_free; diff = old_heap - _heap_free;
LOGln("CycleEffect * Heap usage: #%d,%d,%+d", effect_id, _heap_free, diff); LOGln("CycleEffect * Heap usage: #%d,%s,%d,%+d", effect_id, old_effect_name.c_str(), _heap_free, diff);
} }
delay(25); delay(25);
LOGln("CycleEffect * Searching for new effect #%d", new_id); LOGln("CycleEffect * Searching for new effect #%d", new_id);
uint8_t count = 0; uint8_t count = 0;
EffectEntry* e = nullptr;
for (uint8_t i=0; i<effects_size; i++) { for (uint8_t i=0; i<effects_size; i++) {
if (effects[i].use_in_cycle) { if (effects[i].use_in_cycle) {
if (count == new_id) { if (count == new_id) {
effect = effects[i].create(); e = &effects[i];
effect = e->create();
break; break;
} }
count++; count++;
} }
} }
if (effect) { if (e) {
#ifdef MQTT_REPORT_METRICS
e->heap_change_sum += diff;
e->run_count++;
LOGln("CycleEffect * Last effect stats: name:%s, runs:%d, total_change:%d", old_effect_name.c_str(), e->run_count, e->heap_change_sum);
String topic = "metrics/effects/";
topic.concat(old_effect_name);
String message = String("runs:") + e->run_count + ", total_heap_change:" + e->heap_change_sum;
mqtt_publish(topic.c_str(), message.c_str(), true);
#endif
effect_id = new_id; effect_id = new_id;
effectSince = millis(); effectSince = millis();
LOGln("CycleEffect * Effect %s found", effect->get_name().c_str()); LOGln("CycleEffect * Effect %s found", effect->get_name().c_str());

14
src/effects/diamond.cpp Normal file
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@ -0,0 +1,14 @@
#include "effects/diamond.h"
#include "my_fastled.h"
void DiamondEffect::loop(uint16_t ms) {
for (int x=0; x<window->width; x++) {
for (int y=0; y<window->height; y++) {
uint8_t distance = abs(window->height/2 - y) + abs(window->width/2 - x);
CRGB col = CHSV(distance*8 - (millis()>>5)%255, 255, 255);
window->setPixel(x, y, &col);
}
}
}
bool DiamondEffect::can_be_shown_with_clock() { return true; }

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@ -1,4 +1,4 @@
#include "effect_dvd.h" #include "effects/dvd.h"
#include "my_fastled.h" #include "my_fastled.h"
void DvdEffect::loop(uint16_t ms) { void DvdEffect::loop(uint16_t ms) {
@ -47,5 +47,4 @@ DvdEffect::DvdEffect() {
} }
DvdEffect::~DvdEffect() { DvdEffect::~DvdEffect() {
delete window;
} }

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@ -1,4 +1,4 @@
#include "effect_dynamic.h" #include "effects/dynamic.h"
#include "functions.h" #include "functions.h"
#include "config.h" #include "config.h"
@ -36,7 +36,6 @@ void MultiDynamicEffect::loop(uint16_t ms) {
} }
BigDynamicEffect::~BigDynamicEffect() { BigDynamicEffect::~BigDynamicEffect() {
delete window;
} }
void BigDynamicEffect::loop(uint16_t ms) { void BigDynamicEffect::loop(uint16_t ms) {

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@ -1,4 +1,4 @@
#include "effect_fire.h" #include "effects/fire.h"
#include "my_color_palettes.h" #include "my_color_palettes.h"
#include "config.h" #include "config.h"
#include "my_fastled.h" #include "my_fastled.h"

View File

@ -1,5 +1,5 @@
// Based on https://gist.github.com/kriegsman/68929cbd1d6de4535b20 // Based on https://gist.github.com/kriegsman/68929cbd1d6de4535b20
#include "effect_firework.h" #include "effects/firework.h"
FireworkEffectDot::FireworkEffectDot(Window* w, FireworkEffect* e) { FireworkEffectDot::FireworkEffectDot(Window* w, FireworkEffect* e) {
_window = w; _window = w;
@ -176,7 +176,6 @@ FireworkEffect::FireworkEffect() {
} }
FireworkEffect::~FireworkEffect() { FireworkEffect::~FireworkEffect() {
delete window;
for (int i=0; i<settings.effects.firework.sparks; i++) { for (int i=0; i<settings.effects.firework.sparks; i++) {
delete _sparks[i]; delete _sparks[i];
} }

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@ -1,8 +1,8 @@
#include "effect_gol.h" #include "effects/gol.h"
#include "my_fastled.h" #include "my_fastled.h"
GolEffect::GolEffect() { GolEffect::GolEffect() {
this->window = new Window(0, 0, LED_WIDTH, LED_HEIGHT-6); this->window = &Window::window_with_clock;
_data = new uint8_t[this->window->count]; _data = new uint8_t[this->window->count];
_old = new uint8_t[this->window->count]; _old = new uint8_t[this->window->count];
@ -26,7 +26,6 @@ void GolEffect::_initialize() {
GolEffect::~GolEffect() { GolEffect::~GolEffect() {
delete[] _data; delete[] _data;
delete[] _old; delete[] _old;
delete window;
} }
void GolEffect::loop(uint16_t ms) { void GolEffect::loop(uint16_t ms) {

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@ -1,15 +1,14 @@
#include "effect_lightspeed.h" #include "effects/lightspeed.h"
#include "config.h" #include "config.h"
#include "functions.h" #include "functions.h"
#include "prototypes.h" #include "prototypes.h"
LightspeedEffect::LightspeedEffect() { LightspeedEffect::LightspeedEffect() {
window = new Window(0, 0, LED_WIDTH, LED_HEIGHT-6); window = &Window::window_with_clock;
_init(); _init();
} }
LightspeedEffect::~LightspeedEffect() { LightspeedEffect::~LightspeedEffect() {
delete window;
_delete(); _delete();
} }
@ -40,11 +39,12 @@ boolean LightspeedEffect::can_be_shown_with_clock() { return true; };
LightspeedEffectStar::LightspeedEffectStar() { LightspeedEffectStar::LightspeedEffectStar() {
_init(); _init();
_distance = random16(10<<8);
} }
void LightspeedEffectStar::_init() { void LightspeedEffectStar::_init() {
_angle = random16(); _angle = random16();
_start = 0; _distance = 0;
_speed = random16(128, 2<<8); _speed = random16(128, 2<<8);
_target = random16(25<<8, 35<<8); _target = random16(25<<8, 35<<8);
_saturation = random8(100); _saturation = random8(100);
@ -52,12 +52,14 @@ void LightspeedEffectStar::_init() {
void LightspeedEffectStar::loop(Window* win) { void LightspeedEffectStar::loop(Window* win) {
CRGB col = CHSV(192, _saturation, 255); CRGB col = CHSV(192, _saturation, 255);
if (_start < (8<<8)) { accum88 current_speed = _speed * beatsin16(0x100, 0, 65535) / 65535;
win->lineWithAngle(win->width/2, win->height/2, _angle, 0, _start>>8, &col); uint8_t length = (current_speed>>6);
if (_distance < (length<<8)) {
win->lineWithAngle(win->width/2, win->height/2, _angle, 0, _distance>>8, &col);
} else { } else {
win->lineWithAngle(win->width/2, win->height/2, _angle, (_start>>8) - 8, 8, &col); win->lineWithAngle(win->width/2, win->height/2, _angle, (_distance>>8) - length, length, &col);
} }
_start+=_speed; _distance += current_speed;
//_angle+=8<<8; //_angle+=8<<8;
if (_start > _target) _init(); if (_distance > _target) _init();
} }

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@ -1,4 +1,4 @@
#include "effect_marquee.h" #include "effects/marquee.h"
#include "fonts.h" #include "fonts.h"
boolean MarqueeEffect::can_be_shown_with_clock() { boolean MarqueeEffect::can_be_shown_with_clock() {

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@ -1,4 +1,4 @@
#include "effect_matrix.h" #include "effects/matrix.h"
#include "my_color_palettes.h" #include "my_color_palettes.h"
#include "functions.h" #include "functions.h"

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@ -0,0 +1,26 @@
#include "Effect.h"
#include "effects/night_clock.h"
#include "fonts.h"
#include <time.h>
void NightClockEffect::loop(uint16_t ms) {
window->clear();
time_t now;
tm timeinfo;
time(&now);
localtime_r(&now, &timeinfo);
uint8_t h = timeinfo.tm_hour;
CRGB color = CRGB(0x440000);
window->drawChar(&font5x7, 4<<8, 0<<8, '0' + (h / 10), &color);
window->drawChar(&font5x7, 10<<8, 0<<8, '0' + (h % 10), &color);
uint8_t m = timeinfo.tm_min;
window->drawChar(&font5x7, 4<<8, 9<<8, '0' + (m / 10), &color);
window->drawChar(&font5x7, 10<<8, 9<<8, '0' + (m % 10), &color);
uint8_t s = timeinfo.tm_sec;
if(s & 1) {
window->setPixel(2, 11, &color);
window->setPixel(2, 13, &color);
}
}

View File

@ -1,8 +1,8 @@
#include "effect_pixelclock.h" #include "effects/pixelclock.h"
#include "ntp.h" #include "ntp.h"
PixelClockEffect::PixelClockEffect() { PixelClockEffect::PixelClockEffect() {
window = new Window(0, 0, LED_WIDTH, LED_HEIGHT-6); window = &Window::window_with_clock;
_color_seconds = new CRGB(0x00FF00); _color_seconds = new CRGB(0x00FF00);
_color_minutes = new CRGB(0xFFFF00); _color_minutes = new CRGB(0xFFFF00);
} }
@ -10,7 +10,6 @@ PixelClockEffect::PixelClockEffect() {
PixelClockEffect::~PixelClockEffect() { PixelClockEffect::~PixelClockEffect() {
delete _color_seconds; delete _color_seconds;
delete _color_minutes; delete _color_minutes;
delete window;
} }
void PixelClockEffect::loop(uint16_t ms) { void PixelClockEffect::loop(uint16_t ms) {

View File

@ -1,4 +1,4 @@
#include "effect_sinematrix3.h" #include "effects/sinematrix3.h"
#include "prototypes.h" #include "prototypes.h"
#include "functions.h" #include "functions.h"
#include "Effect.h" #include "Effect.h"

View File

@ -1,4 +1,4 @@
#include "effect_sines.h" #include "effects/sines.h"
SinesEffectSinus::SinesEffectSinus(Window* w) { SinesEffectSinus::SinesEffectSinus(Window* w) {
_window = w; _window = w;

View File

@ -1,8 +1,8 @@
#include "effect_snake.h" #include "effects/snake.h"
#include "functions.h" #include "functions.h"
SnakeEffect::SnakeEffect() { SnakeEffect::SnakeEffect() {
window = new Window(0, 0, LED_WIDTH, LED_HEIGHT-6); window = &Window::window_with_clock;
_pixels = window->width * window->height; _pixels = window->width * window->height;
_map = new uint8_t[_pixels]; _map = new uint8_t[_pixels];
_init(); _init();
@ -25,15 +25,10 @@ void SnakeEffect::_init() {
} }
SnakeEffect::~SnakeEffect() { SnakeEffect::~SnakeEffect() {
delete window;
delete _map; delete _map;
} }
void SnakeEffect::_place_apple() { void SnakeEffect::_place_apple() {
if (SNAKE_DEBUG) {
_apple = {3, 3};
return;
}
if (_length < _pixels) { if (_length < _pixels) {
uint8_t start = random8(_pixels); uint8_t start = random8(_pixels);
for (int i=0; i<_pixels; i++) { for (int i=0; i<_pixels; i++) {
@ -60,7 +55,7 @@ void SnakeEffect::_decide() {
inputs[3] = a_l; inputs[3] = a_l;
inputs[4] = a_s; inputs[4] = a_s;
inputs[5] = a_r; inputs[5] = a_r;
if (SNAKE_DEBUG) LOGln("SnakeEffect * Position: %d, %d - Inputs: %3.1f %3.1f %3.1f %3.1f %3.1f %3.1f", _pos.x, _pos.y, inputs[0], inputs[1], inputs[2], inputs[3], inputs[4], inputs[5]); if (SNAKE_DEBUG) DBG("SnakeEffect * Position: %d, %d - Inputs: %3.1f %3.1f %3.1f %3.1f %3.1f %3.1f", _pos.x, _pos.y, inputs[0], inputs[1], inputs[2], inputs[3], inputs[4], inputs[5]);
float* outputs = NULL; float* outputs = NULL;
uint8_t i=0; uint8_t i=0;
for (uint8_t layer=1; layer<_net_layers; layer++) { for (uint8_t layer=1; layer<_net_layers; layer++) {
@ -92,7 +87,7 @@ void SnakeEffect::_decide() {
decision = decision - 1; decision = decision - 1;
delete outputs; delete outputs;
if (SNAKE_DEBUG) LOGln("SnakeEffect * Decision: %d", decision); if (SNAKE_DEBUG) DBG("SnakeEffect * Decision: %d", decision);
_dir += decision; _dir += decision;
if (_dir < 0) _dir += 4; if (_dir < 0) _dir += 4;
@ -124,6 +119,65 @@ int8_t SnakeEffect::_manual_decision() {
return 0; return 0;
}*/ }*/
/* This uses a predefined meandering path through the complete field.
The snake always tries to reach the field matching following criteria:
(1) Being free.
(2) Having a number smaller than the field the apple is on. (Watch out for "overflows".)
*/
int8_t SnakeEffect::_manual_decision() {
uint8_t head_index = _coords_to_field_id(_pos);
uint8_t apple_index = _coords_to_field_id(_apple);
uint8_t tail_index = _coords_to_field_id(_tail);
if (SNAKE_DEBUG) DBG("SnakeEffect * Decision. head: %d, apple: %d, tail: %d", head_index, apple_index, tail_index);
uint16_t best_distance = 0xFFFF;
int8_t decision = 0;
for (int i=-1; i<=1; i++) { // Test all thre possible directions (left, ahead, right)
Coords new_pos = _new_pos(_dir + i);
uint8_t new_index = _coords_to_field_id(new_pos);
int16_t distance;
if (apple_index >= new_index) {
distance = apple_index - new_index;
} else {
distance = (window->width * window->height) - apple_index + new_index;
}
if (SNAKE_DEBUG) DBG("SnakeEffect * Decision: %d would have distance %d", i, distance);
if (distance < best_distance && _is_free(_dir + i)) {
best_distance = distance;
decision = i;
}
}
if (SNAKE_DEBUG) DBG("SnakeEffect * Decision taken: %d with distance %d", decision, best_distance);
/* apple_index > new_index && head_index > apple_index
apple_index > new_index && head_index < apple_index && new_index > head_index
uint16_t head_index = (_head_rounds<<8) | _coords_to_field_id(_pos);
uint16_t apple_index = (_head_rounds<<8) | _coords_to_field_id(_apple);
uint16_t tail_index = (_tail_rounds<<8) | _coords_to_field_id(_tail);
if (apple_index < head_index) apple_index += 0x100;
uint8_t best_dist = 0xFF;
int8_t decision = 0;
for (int i=-1; i<=1; i++) {
Coords new_pos = _new_pos(_dir + i);
uint16_t theoretical_index = (_head_rounds<<8) | _coords_to_field_id(new_pos);
if (theoretical_index < head_index) theoretical_index += 0x100;
int16_t dist = apple_index - theoretical_index;
if (dist < 0) dist += window->height * window->width;
if (dist < best_dist && _is_free(_dir + i) && theoretical_index<tail_index && theoretical_index<tail_index) {
decision = i;
best_dist = dist;
}
}*/
_dir = (_dir + decision) % 4;
return decision;
}
bool SnakeEffect::_is_free(uint8_t dir) { bool SnakeEffect::_is_free(uint8_t dir) {
return _free_spaces(dir)!=0; return _free_spaces(dir)!=0;
} }
@ -150,6 +204,17 @@ uint8_t SnakeEffect::_free_spaces(uint8_t dir) {
} }
} }
uint8_t SnakeEffect::_coords_to_field_id(Coords c) {
if (c.y==0) return window->width - c.x;
if (c.x % 2 == 0) {
// even columns
return window->width + c.x*(window->height - 1) + c.y - 1;
} else {
// odd columns
return window->width + (c.x+1)*(window->height-1) - c.y;
}
}
uint8_t SnakeEffect::_to_apple(uint8_t dir) { uint8_t SnakeEffect::_to_apple(uint8_t dir) {
uint8_t d = dir % 4; uint8_t d = dir % 4;
int8_t d_x = _apple.x - _pos.x; int8_t d_x = _apple.x - _pos.x;
@ -202,12 +267,12 @@ void SnakeEffect::_move() {
} }
unsigned long now = millis(); unsigned long now = millis();
if (_last_move_at < now && now - _last_move_at < 0) { if (_last_move_at < now && now - _last_move_at < 50) {
return; return;
} }
_round++; _round++;
_last_move_at = now; _last_move_at = now;
_decide(); _manual_decision();
if (_dying==0 && !_is_free(_dir)) { if (_dying==0 && !_is_free(_dir)) {
_dying = 150; _dying = 150;
@ -215,6 +280,10 @@ void SnakeEffect::_move() {
} }
_pos = _new_pos(_dir); _pos = _new_pos(_dir);
uint8_t index_head = _coords_to_field_id(_pos);
uint8_t index_tail = _coords_to_field_id(_tail);
if (SNAKE_DEBUG) LOGln("SnakeEffect * new_pos: %d, %d", _pos.x, _pos.y); if (SNAKE_DEBUG) LOGln("SnakeEffect * new_pos: %d, %d", _pos.x, _pos.y);
if (SNAKE_DEBUG) LOGln("SnakeEffect * apple: %d, %d", _apple.x, _apple.y); if (SNAKE_DEBUG) LOGln("SnakeEffect * apple: %d, %d", _apple.x, _apple.y);
if (_pos.x==_apple.x && _pos.y==_apple.y) { if (_pos.x==_apple.x && _pos.y==_apple.y) {
@ -222,13 +291,26 @@ void SnakeEffect::_move() {
_length++; _length++;
} }
for (int i=0; i<_pixels; i++) { for (int i=0; i<_pixels; i++) {
if (_map[i]>0 && _map[i]<_length-1) _map[i]++; if (_map[i]>0 && _map[i]<_length-1) {
_map[i]++;
if (_map[i]==_length-1) {
_tail = _i2xy(i);
}
}
else _map[i]=0; else _map[i]=0;
} }
_map[_xy2i(_pos)] = 1; _map[_xy2i(_pos)] = 1;
if (_pos.x==_apple.x && _pos.y==_apple.y) { if (_pos.x==_apple.x && _pos.y==_apple.y) {
_place_apple(); _place_apple();
} }
if (index_head > _coords_to_field_id(_pos)) _head_rounds++;
if (index_tail > _coords_to_field_id(_tail)) _tail_rounds++;
if (_head_rounds > 0 && _head_rounds > 0) {
uint8_t min = (_head_rounds < _tail_rounds) ? _tail_rounds : _head_rounds;
_head_rounds -= min;
_tail_rounds -= min;
}
} }
void SnakeEffect::_draw() { void SnakeEffect::_draw() {

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@ -1,4 +1,4 @@
#include "effect_static.h" #include "effects/static.h"
#include "functions.h" #include "functions.h"
#include "my_fastled.h" #include "my_fastled.h"

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@ -1,4 +1,4 @@
#include "effect_timer.h" #include "effects/timer.h"
#include <FastLED.h> #include <FastLED.h>
#include "functions.h" #include "functions.h"
#include "fonts.h" #include "fonts.h"

181
src/effects/tpm2_net.cpp Normal file
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@ -0,0 +1,181 @@
#include "effects/tpm2_net.h"
#include "my_fastled.h"
void Tpm2NetEffect::loop(uint16_t ms) {
int packetsize = _udp.parsePacket();
uint8_t data[255];
uint8_t type = 0x00;
if (packetsize > 0) {
_last_packet_at = millis();
DBG("TPM2.Net * Received %d bytes from %s", packetsize, _udp.remoteIP().toString().c_str());
if (packetsize < 7) {
LOGln("TPM2.Net * Packet is too short. Ignoring it.");
return;
}
_udp.read(data, 6);
if (data[0] != 0x9C) {
LOGln("TPM2.Net * Block start byte is 0x%02X, expected 0x9C", data[0]);
return;
}
if (data[1] == 0xC0) {
DBG("TPM2.Net * Received a command packet.");
type = 0xC0;
} else if (data[1] == 0xDA) {
DBG("TPM2.Net * Received a data packet.");
type = 0xDA;
} else {
LOGln("TPM2.Net * Unexpected packet type 0x%02X, expected 0xC0 or 0xDA.", data[1]);
}
uint16_t framesize = (data[2]<<8) | data[3];
uint8_t packet_number = data[4];
//uint8_t packet_count = data[5];
if (packetsize != framesize + 7) {
LOGln("TPM2.Net * Invalid packet size. Expected %d bytes, was %d bytes.", framesize+7, packetsize);
return;
}
if (type==0xC0) {
_parse_command(framesize, packet_number);
} else if (type==0xDA) {
_parse_data(framesize, packet_number);
}
} else if (_last_packet_at + 5000 < millis()) {
window->fill_with_checkerboard();
}
}
void Tpm2NetEffect::_parse_command(uint16_t size, uint8_t packet_number) {
if (packet_number!=0) {
LOGln("TPM2.Net * Command packet with packet_number > 0 (%d). Ignoring it.", packet_number);
return;
}
if (size < 2) {
LOGln("TPM2.Net * Command packet need at least 2 data bytes.");
return;
}
uint8_t ctrl = _udp.read();
bool write = ctrl & 0x80;
bool respond = ctrl & 0x40;
uint8_t cmd = _udp.read();
uint8_t data = 0;
if (write) {
if (size<3) {
LOGln("TPM2.Net * Got a write command, but no data to write.");
return;
}
data = _udp.read();
}
if (cmd == 0x0A) { // Master Brightness
if (write) {
FastLED.setBrightness(data);
} else {
uint8_t data[1] = {FastLED.getBrightness()};
_respond_with_data(data, 1);
}
} else if (cmd == 0x10 && !write) {
uint16_t pixels = window->width * window->height;
uint8_t data[2] = {(uint8_t)(pixels >> 8), (uint8_t)(pixels & 0xFF)};
_respond_with_data(data, 2);
} else {
LOGln("TPM2.Net * Unknown command. write:%d, command:0x%02X", write, cmd);
if (respond) {
_respond_unknown_command();
}
}
}
void Tpm2NetEffect::_parse_data(uint16_t framesize, uint8_t packet_number) {
if (packet_number==0) {
_pixel_index=0;
}
uint8_t len;
uint8_t data[3];
CRGB color;
while ((len = _udp.read(data, 3))==3) {
// We got 3 bytes
color.setRGB(data[0], data[1], data[2]);
window->setPixelByIndex(_pixel_index, &color);
_pixel_index++;
}
/*
bool dir_changed = false;
_x += _x_dir * settings.effects.dvd.speed;
_y += _y_dir * settings.effects.dvd.speed;
if (_x <= 0) {
_x = -_x;
_x_dir = -_x_dir;
dir_changed = true;
//LOGln("speed: %d", settings.effects.dvd.speed);
} else if (_x + (settings.effects.dvd.width << 8) >= (window->width << 8)) {
_x -= 2*settings.effects.dvd.speed;
_x_dir = -_x_dir;
dir_changed = true;
}
if (_y <= 0) {
_y = -_y;
_y_dir = -_y_dir;
dir_changed = true;
} else if (_y + (settings.effects.dvd.height << 8) >= (window->height << 8)) {
_y -= 2*settings.effects.dvd.speed;
_y_dir = -_y_dir;
dir_changed = true;
}
window->clear();
if (dir_changed) _color = (CRGB)CHSV(random8(), 255, 255);
for (int x=0; x<settings.effects.dvd.width; x++) for (int y=0; y<settings.effects.dvd.height; y++) {
window->setSubPixel(_x + (x<<8), _y + (y<<8), (CRGB*)&_color);
}
for (int x=1; x<settings.effects.dvd.width; x++) for (int y=1; y<settings.effects.dvd.height; y++) {
window->setPixel((_x>>8) + x, (_y>>8) + y, (CRGB*)&_color);
}
*/
}
void Tpm2NetEffect::_respond(uint8_t* data, uint8_t len) {
_udp.beginPacket(_udp.remoteIP(), 65442);
_udp.write(data, len);
_udp.endPacket();
}
void Tpm2NetEffect::_respond_ack() {
uint8_t data[8] = {0x9C, 0xAC, 0x00, 0x01, 0x00, 0x01, 0x00, 0x36};
_respond(data, 8);
}
void Tpm2NetEffect::_respond_unknown_command() {
uint8_t data[8] = {0x9C, 0xAC, 0x00, 0x01, 0x00, 0x01, 0x02, 0x36};
_respond(data, 8);
}
void Tpm2NetEffect::_respond_with_data(uint8_t* dat, uint8_t len) {
uint8_t data[8 + len];
data[0] = 0x9C;
data[1] = 0xAD;
data[2] = (len+1)>>8;
data[3] = (len+1)&0xFF;
data[4] = 0x00;
data[5] = 0x01;
data[6] = 0x00;
memcpy(&(data[7]), dat, len);
data[8 + len - 1] = 0x36;
_respond(data, 8 + len);
}
bool Tpm2NetEffect::can_be_shown_with_clock() { return false; }
Tpm2NetEffect::Tpm2NetEffect() {
_udp.begin(65506);
}
Tpm2NetEffect::~Tpm2NetEffect() {
_udp.stop();
}

View File

@ -1,4 +1,4 @@
#include "effect_tv_static.h" #include "effects/tv_static.h"
void TvStaticEffect::loop(uint16_t ms) { void TvStaticEffect::loop(uint16_t ms) {
//uint8_t dark_position = (millis() % settings.effects.tv_static.black_bar_speed) * _window->width / settings.effects.tv_static.black_bar_speed; //uint8_t dark_position = (millis() % settings.effects.tv_static.black_bar_speed) * _window->width / settings.effects.tv_static.black_bar_speed;

View File

@ -1,4 +1,4 @@
#include "effect_twirl.h" #include "effects/twirl.h"
#include "functions.h" #include "functions.h"
boolean TwirlEffect::can_be_shown_with_clock() { return true; }; boolean TwirlEffect::can_be_shown_with_clock() { return true; };

View File

@ -23,7 +23,7 @@ void mqtt_callback(char* original_topic, byte* pl, unsigned int length) {
pl[length] = '\0'; pl[length] = '\0';
String payload((char*)pl); String payload((char*)pl);
String topic (original_topic); String topic (original_topic);
if (topic.equals(MQTT_TOPIC "log") || topic.equals(MQTT_TOPIC "status") || topic.equals(MQTT_TOPIC "metrics")) { if (topic.equals(MQTT_TOPIC "log") || topic.equals(MQTT_TOPIC "status") || topic.equals(MQTT_TOPIC "status_details") || topic.startsWith(MQTT_TOPIC "metrics")) {
// Return our own messages // Return our own messages
return; return;
} }
@ -31,7 +31,7 @@ void mqtt_callback(char* original_topic, byte* pl, unsigned int length) {
if (topic.startsWith(MQTT_TOPIC_WEATHER)) { if (topic.startsWith(MQTT_TOPIC_WEATHER)) {
// Weather stuff // Weather stuff
topic.remove(0, strlen(MQTT_TOPIC_WEATHER)); topic.remove(0, strlen(MQTT_TOPIC_WEATHER));
LOGln("MQTT * Weather stuff."); DBG("MQTT * Weather stuff.");
if (topic.startsWith("icons/")) { if (topic.startsWith("icons/")) {
topic.remove(0, 6); topic.remove(0, 6);
uint8_t id = topic.toInt(); uint8_t id = topic.toInt();
@ -39,7 +39,7 @@ void mqtt_callback(char* original_topic, byte* pl, unsigned int length) {
uint8_t val = payload.toInt(); uint8_t val = payload.toInt();
if (val==0) return; if (val==0) return;
weather_icon_ids[id] = val; weather_icon_ids[id] = val;
LOGln("Set weather_icon_ids[%d] to value %d", id, val); DBG("Set weather_icon_ids[%d] to value %d", id, val);
} else if (topic.startsWith("temperatures/")) { } else if (topic.startsWith("temperatures/")) {
topic.remove(0, 13); topic.remove(0, 13);
uint8_t id = topic.toInt(); uint8_t id = topic.toInt();
@ -47,7 +47,7 @@ void mqtt_callback(char* original_topic, byte* pl, unsigned int length) {
uint8_t val = payload.toInt(); uint8_t val = payload.toInt();
if (val==0) return; if (val==0) return;
weather_temperatures[id] = val; weather_temperatures[id] = val;
LOGln("Set weather_temperatures[%d] to value %d", id, val); DBG("Set weather_temperatures[%d] to value %d", id, val);
} }
return; return;
} else if (topic.equals(MQTT_TOPIC_TIMER)) { } else if (topic.equals(MQTT_TOPIC_TIMER)) {
@ -98,15 +98,33 @@ void mqtt_callback(char* original_topic, byte* pl, unsigned int length) {
boolean mqtt_connect() { boolean mqtt_connect() {
LOGln("MQTT * Connecting to MQTT server with client id %s", hostname); LOGln("MQTT * Connecting to MQTT server with client id %s", hostname);
mqtt_client.setBufferSize(350);
if (mqtt_client.connect(hostname, MQTT_USER, MQTT_PASS, MQTT_TOPIC "status", 0, true, "OFFLINE", true)) { if (mqtt_client.connect(hostname, MQTT_USER, MQTT_PASS, MQTT_TOPIC "status", 0, true, "OFFLINE", true)) {
LOGln("MQTT * Connected."); LOGln("MQTT * Connected.");
LOGln("Core * Flash chip id: 0x%X. Size: %d bytes. 'Real' size: %d bytes.", ESP.getFlashChipId(), ESP.getFlashChipSize(), ESP.getFlashChipRealSize()); LOGln("Core * Flash chip id: 0x%X. Size: %d bytes. 'Real' size: %d bytes.", ESP.getFlashChipId(), ESP.getFlashChipSize(), ESP.getFlashChipRealSize());
char buffer[40]; char buffer[40];
snprintf(buffer, 40, "ONLINE %s %s", hostname, WiFi.localIP().toString().c_str()); snprintf(buffer, 40, "ONLINE %s %s", hostname, WiFi.localIP().toString().c_str());
mqtt_client.publish(MQTT_TOPIC "status", buffer, true); mqtt_client.publish(MQTT_TOPIC "status", "ONLINE", true);
mqtt_client.publish(MQTT_TOPIC "status_details", buffer, true);
mqtt_client.subscribe(MQTT_TOPIC "+"); mqtt_client.subscribe(MQTT_TOPIC "+");
mqtt_client.subscribe(MQTT_TOPIC_WEATHER "#"); mqtt_client.subscribe(MQTT_TOPIC_WEATHER "#");
mqtt_client.subscribe(MQTT_TOPIC_TIMER); mqtt_client.subscribe(MQTT_TOPIC_TIMER);
#ifdef MQTT_TOPIC_HOMEASSISTANT
// Set MQTT values for homeassistant auto device discovery
String topic = MQTT_TOPIC_HOMEASSISTANT "/light/";
topic += hostname;
topic += "/config";
String message = "{\"~\":\"" MQTT_TOPIC "\",\"opt\":1,\"avty_t\":\"~status\",\"pl_avail\":\"ONLINE\",\"pl_not_avail\":\"OFFLINE\",";
message += "\"bri_cmd_t\": \"~brightness\",\"bri_scl\":255,\"fx_cmd_t\":\"~modus\",\"name\":\"Pitrix\",\"uniq_id\":\"";
message += hostname;
message += "\",";
message += "\"stat_t\":\"~modus\",\"cmd_t\":\"~modus\",\"pl_on\":\"cycle\",\"pl_off\":\"night_clock\"}";
mqtt_client.publish(topic.c_str(), message.c_str(), true);
DBG("MQTT * Homeassistant data:");
DBG("MQTT * Topic: %s", topic.c_str());
DBG("MQTT * Data: %s", message.c_str());
#endif
} }
return mqtt_client.connected(); return mqtt_client.connected();
} }
@ -133,16 +151,16 @@ void mqtt_loop() {
String mqtt_log_str = String(); String mqtt_log_str = String();
void mqtt_publish(const char* topic, int number) { void mqtt_publish(const char* topic, int number, bool retain) {
char b[32]; char b[32];
sprintf(b, "%d", number); sprintf(b, "%d", number);
mqtt_publish(topic, b); mqtt_publish(topic, b, retain);
} }
void mqtt_publish(const char* topic, const char* message) { void mqtt_publish(const char* topic, const char* message, bool retain) {
char t[127]; char t[127];
sprintf(t, MQTT_TOPIC "%s", topic); sprintf(t, MQTT_TOPIC "%s", topic);
mqtt_client.publish(t, message); mqtt_client.publish(t, message, retain);
} }
void mqtt_log(const char* message) { void mqtt_log(const char* message) {

View File

@ -51,7 +51,16 @@ void setup() {
#ifdef MQTT_ENABLE #ifdef MQTT_ENABLE
mqtt_setup(); mqtt_setup();
#endif #endif
SPIFFS.begin(); if (!SPIFFS.begin()) {
LOGln("Core * Could not open SPIFFS filesystem");
} else {
LOGln("Core * Files in SPIFFS filesystem:");
Dir d = SPIFFS.openDir("/");
while(d.next()) {
LOGln("Core * %s", d.fileName().c_str());
}
LOGln("Core * End of SPIFFS file listing.");
}
load_settings(); load_settings();
LOGln("Core * Setup complete"); LOGln("Core * Setup complete");
} }
@ -64,7 +73,7 @@ void loop() {
EVERY_N_SECONDS(1) { EVERY_N_SECONDS(1) {
Serial.print("Core * Waiting for OTA... "); Serial.println(starting_up); Serial.print("Core * Waiting for OTA... "); Serial.println(starting_up);
starting_up--; starting_up--;
Window* w = Window::getFullWindow(); Window* w = &Window::window_full;
CRGB color(0xFF0000); CRGB color(0xFF0000);
w->clear(); w->clear();
for (int i=0; i<starting_up; i++) { for (int i=0; i<starting_up; i++) {

View File

@ -16,9 +16,13 @@ namespace tests {
for (int j=0; j<3; j++) { for (int j=0; j<3; j++) {
int free_at_start = ESP.getFreeHeap(); int free_at_start = ESP.getFreeHeap();
effect = select_effect(i); effect = select_effect(i);
effect->loop(1);
if (effect == NULL) return; if (effect == NULL) return;
effect_name = effect->get_name(); effect_name = effect->get_name();
if (effect_name && !effect_name.equals("cycle")) {
LOGln("Testing effect %s...", effect_name.c_str());
delay(1);
effect->loop(1);
}
delete effect; delete effect;
diffs[i] = ESP.getFreeHeap() - free_at_start; diffs[i] = ESP.getFreeHeap() - free_at_start;
} }

View File

@ -2,16 +2,6 @@
require 'websocket-eventmachine-client' require 'websocket-eventmachine-client'
require 'pp' require 'pp'
def rgb2ansi(r, g, b)
if r==g && g==b
return 16 if r<8
return 231 if r>248
return (((r - 8) / 247.0) * 24).round + 232
end
return 16 + 36*(r/51.0).round + 6*(g/51.0).round + (b/51.0).round
end
IP = ARGV[0] IP = ARGV[0]
EFFECT = ARGV[1] EFFECT = ARGV[1]
uri = "ws://#{IP}:80/ws" uri = "ws://#{IP}:80/ws"
@ -41,8 +31,7 @@ EM.run do
str += "|" str += "|"
(0...width).each do |x| (0...width).each do |x|
r, g, b = *data.shift(3) r, g, b = *data.shift(3)
color_code = rgb2ansi(r, g, b) str += "\033[38;2;#{r};#{g};#{b}m●"
str += "\033[48;5;#{color_code}m "
end end
str += "\033[0m|\n" str += "\033[0m|\n"
end end

View File

@ -6,10 +6,20 @@
void wifi_setup() { void wifi_setup() {
WiFi.mode(WIFI_STA); WiFi.mode(WIFI_STA);
WiFi.begin(WIFI_SSID, WIFI_PASS); WiFi.begin(WIFI_SSID, WIFI_PASS);
while (WiFi.waitForConnectResult() != WL_CONNECTED) { uint8_t result;
Serial.println("WiFi * Connection Failed! Rebooting..."); uint8_t counter = 0;
delay(5000); while ((result = WiFi.waitForConnectResult()) != WL_CONNECTED) {
ESP.restart(); counter++;
if (counter > 100) {
Serial.print("WiFi * Connection Failed! Last result was: ");
Serial.print(result);
Serial.println(" Rebooting...");
delay(100);
ESP.restart();
}
Serial.print("WiFi * Still waiting for WiFi to connect. This is loop number ");
Serial.println(counter);
delay(100);
} }
Serial.println("WiFi * Ready"); Serial.println("WiFi * Ready");
Serial.print("WiFi * IP address: "); Serial.print("WiFi * IP address: ");