ec379c009e
Effect snake is now a real snake game, with apples, dying and even a more or less smart AI.
2019-10-15 20:06:19 +02:00
6eeb7488b1
Effect sinematrix now comes in additional variants with some more color palettes.
2019-10-12 23:27:49 +02:00
efa9a73cae
Added switching of effects via the web interface.
continuous-integration/drone/push Build encountered an error
2019-10-11 17:57:00 +02:00
bbdb46c04d
Twirl no longer uses a masked clock.
2019-10-11 17:56:37 +02:00
4c611da6d1
Finally, big_clock is working correctly with smoothly moving seconds and stuff. Also, the spacing of the moving seconds is now configurable.
2019-10-11 17:56:18 +02:00
377ccc477f
Small changes in settings.
continuous-integration/drone/push Build encountered an error
2019-10-11 12:14:32 +02:00
efebe9adb4
The *matrix effects now are all derived from MatrixEffectBase class. Also, you can now set the amount of columns for these effects.
2019-10-11 06:21:32 +02:00
359b7a7826
Merge branch 'master' of https://git.schle.nz/fabian/pitrix ; added new effect tv_static.
continuous-integration/drone/push Build encountered an error
2019-10-10 06:50:09 +02:00
b5c1f350d2
Whitespace changes.
continuous-integration/drone/push Build encountered an error
2019-10-10 06:47:17 +02:00
5eba691429
Extended the webinterface to list all available effects.
2019-10-10 06:45:49 +02:00
6b4f75b8bc
Fixed random_matrix effect.
2019-10-10 06:43:01 +02:00
416ab46f9b
Repaired font3x5_numbers_blocky: A 5 will now be shown as 5 instead of 9. m(
2019-10-09 05:59:05 +02:00
b4aa711940
Lots of settings stuff: The webinterface at /settings now lets you change the settings. Also, these changes will be saved to SPIFFS and loaded after a reboot.
2019-10-09 05:57:20 +02:00
205a0df842
Small fixes.
continuous-integration/drone/push Build is failing
2019-10-04 15:58:56 +02:00
8bcee1871f
Effect dvd now with subpixel rendering.
2019-10-04 15:58:24 +02:00
ef57c5ea2e
Settings can now be changed:
...
* Via HTTP POST request to /settings, providing key=<key_to_change> and value=<new_value>.
* Via MQTT at <MQTT_TOPIC>/settings.<key>.
2019-10-04 12:11:05 +02:00
0f1d4abe04
Settings are now properly global and can be changed.
2019-10-04 12:10:16 +02:00
2b50691067
Fixed memory leak in random_matrix and rainbow_matrix.
2019-10-04 12:08:01 +02:00
af1314632e
sines effect now uses subpixel rendering.
2019-10-04 12:05:54 +02:00
2b7033b685
cycle effect now tracks the heap leakage of the running effects. Cause somewhere's a memory leak leading to restarts of the ESP every about 2 days...
2019-10-04 12:03:03 +02:00
97dd6de280
Fixes for recorder and tests.
2019-10-02 06:21:10 +02:00
54d357e6df
Fixes for firework effect.
2019-10-02 06:20:39 +02:00
ac1f758b87
Fixes in blur2d effect.
2019-10-02 06:18:43 +02:00
85aee53462
More debugging output in Animation.cpp
2019-10-02 06:18:15 +02:00
f42b5e1034
Effect big_clock now show the seconds in a calmer way. Divisible-by-5 seconds are in another color.
2019-10-02 06:17:20 +02:00
083564caef
Reorganized effect selection stuff: No longer a big case clause comparing CRC32. Instead an array of structs. Much nicer. Also, other code can now see which effects there are.
2019-10-02 06:16:07 +02:00
3f6d4cb0be
Moved settings from preprocessor directives to variables. Also added a way to (for now only) display them via HTTP server.
2019-10-02 06:13:55 +02:00
382631d7d7
Effect#loop now gets the time since the last run of the loop in ms. This enables
...
the effects to show animations that stay fluid independent of the current frame rate.
2019-10-01 06:29:32 +02:00
096d13438a
More effects for cycle.
continuous-integration/drone/push Build is passing
2019-09-26 06:52:33 +02:00
075f434997
Small fixes and tweaks to blur2d, clock and firework.
continuous-integration/drone/push Build is passing
2019-09-25 20:05:18 +02:00
c1024b3423
As noticed, this reverts big_clock to the pre-subsampling state.
2019-09-25 20:04:48 +02:00
2395e51e88
Added different rendering modes for the subpixel stuff.
2019-09-25 20:04:17 +02:00
1c1c3a8054
Kinda fixed big_clock effect, but it doesn't look nearly as cool as I'd hoped... So this commit includes the fix and the next commit will be a revert to the older, non-subsampled code, which just looked better.
2019-09-25 19:31:07 +02:00
937850c90a
Better MQTT filtering.
continuous-integration/drone/push Build is passing
2019-09-25 18:13:56 +02:00
b0c1bcaa65
More logging for effect changes in cycle effect.
2019-09-25 18:13:39 +02:00
7cbb156b66
Attempted to make the border of big_clock use subpixel rendering. This is still work in progress.
2019-09-25 18:13:11 +02:00
0a7334e448
Fixed big_clock
2019-09-25 18:12:34 +02:00
29aa47177e
Fixed dimmed colors in subpixel rendering mode.
2019-09-25 18:12:16 +02:00
7ac681002e
Added effect night_clock
2019-09-25 18:11:52 +02:00
36edb94ff0
Metrics now include the current effect's name.
2019-09-25 18:11:03 +02:00
34d5aa6496
Use more effects for cycling through!
2019-09-25 06:42:43 +02:00
781954d7f1
Added effect marquee, which will scroll a given message through the display.
2019-09-25 06:41:52 +02:00
73b8d162c7
Metrics logging now includes average time taken per frame. Also, metrics now come in a single JSON payload to /metrics.
2019-09-25 06:40:24 +02:00
62549e73bf
Small fix for clock effect to work correctly with the new subpixel rendeing stuff.
2019-09-25 06:35:30 +02:00
3018bc6375
Added font5x7 and turned the letters around so they are now upside up. ;-)
2019-09-25 06:34:26 +02:00
1cd94ac4ae
Effect swirl is now shown with clock.
2019-09-25 06:33:26 +02:00
b8f39410c9
Effect matrix now uses subpixel rendering for smoother movements.
2019-09-25 06:32:35 +02:00
711719921a
Rewrote effect firework. Now it kinda works.
2019-09-25 06:30:03 +02:00
6ba2854a8d
Effect big_dynamic will now be shown with clock.
2019-09-25 06:28:53 +02:00
aa11f5ed8a
Added subpixel-rendering as well as blurring methods to Window.
2019-09-25 06:27:43 +02:00
fa5f1c8816
Added effect blur2d
2019-09-25 06:26:27 +02:00
b5c99c320b
Added effect sines.
2019-09-25 06:25:16 +02:00
96e144f96b
Added effect analog_clock (heavily, not-really-usable work-in-progress!).
2019-09-25 06:24:24 +02:00
792354e371
Updated recorder to only send every 2nd frame, to clear the window when selecting a new effect, doubled the resizing factor and re-enabled gifsicle.
2019-09-25 06:09:00 +02:00
549bce479a
gifsicle breaks the gifs. -_-
continuous-integration/drone/push Build is passing
2019-09-04 12:48:45 +02:00
1754f49b68
Better results from memory leak effect.
continuous-integration/drone/push Build is passing
2019-09-04 06:07:28 +02:00
0b80b74be3
Added more effects to the cycle effect.
2019-09-04 06:06:47 +02:00
33c2417534
Added recorder to be able to stream the current LED data via network. That way you can create nice looking GIF images of the effects - and even develop effects without having to look at the actual LED panel.
2019-09-04 06:05:45 +02:00
bf1666fb32
Added font numbers3x5_blocky.
2019-09-04 06:02:16 +02:00
a05931d7f9
Made twirl effect a lot more beautiful.
2019-09-04 06:01:08 +02:00
a6cd94e416
Fixed rainbow_matrix and random_matrix.
2019-09-04 06:00:18 +02:00
2ddd77eb5c
Fixed big_clock effect and made it a lot nicer with moving pixels for seconds.
2019-09-04 05:59:30 +02:00
1122546853
Fixed line and circle drawing code in Window. But it looks bad ans some form of dithering is definitely required.
2019-09-04 05:58:36 +02:00
77fdba213a
I'm tired and forgot to add two files to previous commits. :-/
2019-06-19 22:29:11 +02:00
ead076f9a3
You can now set options for effects via MQTT and HTTP. Basic syntax is: <mode>,<option1>=<value1>,<option2>=<value2>,...
2019-06-19 22:28:38 +02:00
82fbc7be43
MQTT: Small fixes. Most notably, MQTT_TOPIC/status will now contain hostname and IP of pitrix.
2019-06-19 22:27:33 +02:00
90c0df093e
New Effect: BigDynamicEffect.
2019-06-19 22:26:52 +02:00
26df11fc47
Added tests. Start them by sending a message to MQTT_TOPIC/run_tests. First test will test all effects for memory leaks.
2019-06-19 22:26:38 +02:00
0163bbef6c
Some memory leaks fixed.
2019-06-19 22:23:49 +02:00
d2c0268dce
MatrixEffect can now have multiple columns in the same column. In RandomMatrix, they even run in all directions.
2019-06-19 22:22:03 +02:00
e897c6bdcd
New Effect: DvdEffect
2019-06-19 22:17:39 +02:00
f1821b0b85
New Effect: RandomConfettiEffect
2019-06-19 22:17:10 +02:00
41af01ee0b
Better handling of Animations, their members and the destructor.
2019-06-19 22:16:06 +02:00
74b967392d
Cleanup.
continuous-integration/drone/push Build is failing
2019-06-18 18:18:07 +02:00
8c9e9e2e2e
MQTT: Use new effect structure and logging.
2019-06-18 18:17:48 +02:00
f1424d0277
Extended http server to list files in SPIFFS and allow you to upload and delete files.
2019-06-18 18:17:20 +02:00
0941ad8349
Effects are now constructed when needed instead of having global objects of every effect flying around.
2019-06-18 18:14:59 +02:00
ae02509712
Updated .gitignore
2019-06-18 18:12:16 +02:00
3c0e7a116a
Animation now uses .pia files from SPIFFS instead of hardcoded C stuff.
2019-06-18 18:10:58 +02:00
1912772da3
Effects now use Constructor and Destructor to initialize or delete their data, instead of using start() and stop().
2019-06-18 18:09:05 +02:00
f0509de411
PixelClockEffect is now being displayed correctly.
2019-06-16 12:43:34 +02:00
e8f3ea3281
Extended MatrixEffect to also get RainbowMatrixEffect and RandomMatrixEffect.
...
Side note: You know you understand C++ when you understand the meaning
and reason for "MatrixEffect** _columns". ;-)
2019-06-16 12:43:05 +02:00
3edbf6b252
Added PicelClockEffect.
continuous-integration/drone/push Build is passing
2019-06-15 14:18:35 +02:00
b65afde142
MatrixEffect now uses dynamically allocated memory.
2019-06-15 14:17:06 +02:00
02b3bbcea8
Added methods for drawing lines and circles to Window.
2019-06-15 14:16:27 +02:00
0af76f2195
gif2c: Produce nicer formatted C code.
continuous-integration/drone/push Build is failing
2019-06-14 05:36:25 +02:00
5ce3b0c1b3
Centralized the creation of a hostname to a global variable hostname, set in pitrix.cpp. Added an mDNS record for the webserver.
2019-06-14 05:35:17 +02:00
4fdd1d3739
Added animation 'cake'.
2019-06-14 05:32:55 +02:00
1e23936374
Added effect 'gol': Conway's Game of Life.
2019-06-14 05:32:17 +02:00
291a3be623
Moved platform-specific code related to WiFi and services to my_wifi.h. Also, made the HTTP server stuff compatible to ESP32.
continuous-integration/drone/push Build is passing
2019-06-13 06:01:44 +02:00
bfe46220ca
Added HTTP REST API.
2019-06-12 20:57:31 +02:00
308196d185
Added fps to MQTT metrics.
2019-06-12 20:49:37 +02:00
ca980b0c9f
You can now set LED_MAX_MILLIAMPS if your power supply is limited.
2019-06-12 20:48:56 +02:00
874b2c212f
Small changes to some effects:
...
continuous-integration/drone/push Build is passing
* Don't put multi-dynamic and single-dynamic right after one another,
because that looks strange when not using random cycling between
effects.
* Removed white from the matrix palette cause we're setting white
explicitly from the code.
* Increased speed of single_dynamic a little.
2019-06-12 06:32:06 +02:00
477edd1597
I just learned that unintialized variables in C can lead to lots of unexpected and hard-to-debug behaviour... :-/
2019-06-12 06:30:26 +02:00
2072877159
Handling of incoming MQTT messages improved.
continuous-integration/drone/push Build is passing
2019-06-11 19:48:42 +02:00
83254f2eaa
Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
2019-06-11 19:48:09 +02:00
c5856a6f7a
Whitespace stuff. Tabs rule!
continuous-integration/drone/push Build is failing
2019-06-07 06:24:16 +02:00
b71faa3bcb
MQTT now sets LWT and explicitly requests a clean sesion on startup.
continuous-integration/drone/push Build is failing
2019-06-07 06:08:52 +02:00
c153ce915d
Added MQTT_TOPIC_WEATHER for receiving and storing weather data.
2019-06-07 06:08:21 +02:00