4fe34afd08Animation.h now also includes AnimationSlice to show only part of an animation.Fabian Schlenz2019-06-06 06:40:30 +0200
5b7c7a7007gif2c: Now has an option --full-frames which encodes every frame completely, without the "leave the previous pixel intact" bits.Fabian Schlenz2019-06-06 06:39:52 +0200
b2f25f933bExtended platrofmio.ini to use libraries from the internet. Those are all forks by me, needing some small fixes or pull requests applied here and there.Fabian Schlenz2019-06-06 06:39:00 +0200
57815cb3bfJoined SingleDynamicEffect and MultiDynamicEffect into one file and finally got different timings for both classes to work.Fabian Schlenz2019-06-05 06:27:07 +0200
b2ff3bdc54Moved the animation display code into its own class which can and will also be used to display static images and sprites.Fabian Schlenz2019-06-05 06:25:40 +0200
e8cf0e7ea2NTPClient: Added packetFlush to update() as well. This should hopefully fix those random time delay bugs.Fabian Schlenz2019-06-04 06:52:06 +0200
788b1f4119First pixel of MatrixEffect is enforced to be white.Fabian Schlenz2019-06-04 06:51:36 +0200
bfaf1a9d7aAdded debugging mode to gif2c, where it will print overviews of which pixels of each frame changed.Fabian Schlenz2019-06-04 05:59:32 +0200
1d693f34e9gif2c now throws an exception if the gif file contains frames with differing sizes.Fabian Schlenz2019-06-04 05:59:00 +0200
f95589763eAdded FireEffect. Its values still need a bit of tweaking to look right...Fabian Schlenz2019-06-04 05:58:23 +0200
96442b48ccSnakeEffect now turns into a random direction when hitting a wall. The code is now also a whole lot cleaner.Fabian Schlenz2019-06-04 05:57:27 +0200
94687bab36CycleEffect now uses the ID of an effect within cycle_effects to prevent repeating an effect instead of comparing the objects.Fabian Schlenz2019-06-04 05:56:33 +0200
b2bc8aa75eExperiment in getting the differing delays in Single/MultiDynamic effects to work. Unsuccessful, for now.Fabian Schlenz2019-06-03 06:43:50 +0200
f9fba8a8f9Macros LOG and LOGln now will, if debugging is enabled, log to an mqtt topic as well as Serial.Fabian Schlenz2019-05-31 23:57:46 +0200
3294a35028{Multi,Single}Dynamic will now start with a correctly colored board of tiles.Fabian Schlenz2019-05-31 05:47:11 +0200
a7d956209aAdded Effect::start() and Effect::stop() to allow effects to reserve memory on start and free it afterwards.Fabian Schlenz2019-05-31 05:46:17 +0200
5321409727Added support for reporting for freeHeap via MQTT.Fabian Schlenz2019-05-30 13:09:38 +0200
b6d59758d8SingleDynamic and MultiDynamic now also use baseHue.Fabian Schlenz2019-05-30 13:09:00 +0200
646d3369fbAmount of new Pixels per loop for confetti effect is now configurable. Also, the color is based on a slowly rotating baseHue.Fabian Schlenz2019-05-30 13:08:24 +0200
adb03d486bNTPClient has now a method boolean isTimeValid() which indicates whether the last update was successful or not. Clock will blink if it wasn't successful.Fabian Schlenz2019-05-30 11:36:13 +0200
71c524b2cfModified gif2c.rb to output GIFs matching the current code in effect_animation.h.Fabian Schlenz2019-05-30 01:33:19 +0200
8c62a6f38bAdded a config switch to enable temporal dithering. But at least for my setup something is too slow - it's flickering.Fabian Schlenz2019-05-30 00:54:57 +0200
2f58fd14d0Splitting the code into single files is done. \o/Fabian Schlenz2019-05-30 00:49:54 +0200
ad0ac8fb21MQTT: Subscribe to just one topic. Subtopics are used for parsing. Also, you can now disable MQTT via MQTT_ENABLE.Fabian Schlenz2019-05-27 18:11:37 +0200
2e595bda17MatrixEffect: Slightly reduced the chance of starting a new column.Fabian Schlenz2019-05-26 00:31:10 +0200
21c0f1fdf7SingleDynamic and MultiDynamic: Now with fading between the frames, better timing and a bit more saturation.Fabian Schlenz2019-05-26 00:30:47 +0200
22b45d3342The inverted clock now also comes with a blinking colon.Fabian Schlenz2019-05-25 23:39:24 +0200
7a7c17ede5Added support for MQTT topics "pitrix/cycle_time" (sets the delay between effect changes in 'cycle' mode) and "pitrix/reboot" (send anywthing there to have pitrix reboot).Fabian Schlenz2019-05-25 23:38:41 +0200
10098f56fbAdded #define FASTLED_INTERNAL to get rid of those #pragma messages at compile time from FastLED.Fabian Schlenz2019-05-25 21:12:34 +0200
50a54d209fAdded effect "cycle" which cycles between a set of effects.Fabian Schlenz2019-05-25 21:11:49 +0200
8a82518d6bIgnore tools/*.gif, because they might be copyrighted.Fabian Schlenz2019-05-25 20:31:23 +0200
427faf280esinematrix3 will now be shown with a masked clock.Fabian Schlenz2019-05-23 22:14:15 +0200
0e82f94846Lots of changes: * More animations with generalized code to display them. * The hostname will now include a unique id of the ESP. * Effect can now be restricted to a smaller "window". * Clock is now BigClock, SmallClock is now Clock. * Clock shows the time as well as the sinematrix effect. Closes#8. * If the loop takes too long too often, the ESP will automatically be rebooted. Closes#12. * The text drawing methods are now much more generalized. #5.Fabian Schlenz2019-05-23 21:18:15 +0200
deb3a753c8gif2c: Better handling of 'transparent over last frame', 'transparent gif here'. Also frame delays are now included.Fabian Schlenz2019-05-23 21:15:10 +0200