Commit Graph

235 Commits

Author SHA1 Message Date
38aa654c54 Snakenet.rb now applies modifications to the weights in both directions (e.g. positive and negative), creating two new AIs.
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2019-10-18 17:04:44 +02:00
1418d519d5 Better frametime calculation in pitrix.cpp 2019-10-18 17:03:48 +02:00
efe9b924ec Effect tv_static now also uses subpixel rendering. 2019-10-18 17:03:21 +02:00
7b8dabee43 Added another potentially good neural net to effect matrix. 2019-10-18 17:02:54 +02:00
783cfdae3f Implemented subpixel rendering for the line drawing methods. 2019-10-18 17:02:23 +02:00
54925dfc0e Snake effect now uses a neural net with a hidden layer; a bug in _is_free() that lead to lots of snakes committing suicide was fixed; neural net weights are now given as binary representation of a float to prevent rounding errors. 2019-10-18 06:40:09 +02:00
306f72d838 Added another, slightly better neural net to effect_snake. 2019-10-17 05:37:20 +02:00
230a1f1a91 Effect snake now uses a "proper", albeit simple neural network instead of simple decisions. 2019-10-16 12:27:58 +02:00
bd0041619a Added snakenet.rb, the tool used to train the AI for snake effect. 2019-10-16 05:56:42 +02:00
a3caaa1fef Merge branch 'master' of https://git.schle.nz/fabian/pitrix
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2019-10-15 20:06:38 +02:00
ec379c009e Effect snake is now a real snake game, with apples, dying and even a more or less smart AI. 2019-10-15 20:06:19 +02:00
8568436fc1 Ignore .vscode
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2019-10-12 23:28:19 +02:00
6eeb7488b1 Effect sinematrix now comes in additional variants with some more color palettes. 2019-10-12 23:27:49 +02:00
efa9a73cae Added switching of effects via the web interface.
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2019-10-11 17:57:00 +02:00
bbdb46c04d Twirl no longer uses a masked clock. 2019-10-11 17:56:37 +02:00
4c611da6d1 Finally, big_clock is working correctly with smoothly moving seconds and stuff. Also, the spacing of the moving seconds is now configurable. 2019-10-11 17:56:18 +02:00
377ccc477f Small changes in settings.
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2019-10-11 12:14:32 +02:00
efebe9adb4 The *matrix effects now are all derived from MatrixEffectBase class. Also, you can now set the amount of columns for these effects. 2019-10-11 06:21:32 +02:00
359b7a7826 Merge branch 'master' of https://git.schle.nz/fabian/pitrix; added new effect tv_static.
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2019-10-10 06:50:09 +02:00
b5c1f350d2 Whitespace changes.
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2019-10-10 06:47:17 +02:00
5eba691429 Extended the webinterface to list all available effects. 2019-10-10 06:45:49 +02:00
d8fe055e3d Better default values for matrix* effects. 2019-10-10 06:44:35 +02:00
6b4f75b8bc Fixed random_matrix effect. 2019-10-10 06:43:01 +02:00
416ab46f9b Repaired font3x5_numbers_blocky: A 5 will now be shown as 5 instead of 9. m( 2019-10-09 05:59:05 +02:00
b4aa711940 Lots of settings stuff: The webinterface at /settings now lets you change the settings. Also, these changes will be saved to SPIFFS and loaded after a reboot. 2019-10-09 05:57:20 +02:00
205a0df842 Small fixes.
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2019-10-04 15:58:56 +02:00
8bcee1871f Effect dvd now with subpixel rendering. 2019-10-04 15:58:24 +02:00
ef57c5ea2e Settings can now be changed:
* Via HTTP POST request to /settings, providing key=<key_to_change> and value=<new_value>.
  * Via MQTT at <MQTT_TOPIC>/settings.<key>.
2019-10-04 12:11:05 +02:00
0f1d4abe04 Settings are now properly global and can be changed. 2019-10-04 12:10:16 +02:00
2b50691067 Fixed memory leak in random_matrix and rainbow_matrix. 2019-10-04 12:08:01 +02:00
af1314632e sines effect now uses subpixel rendering. 2019-10-04 12:05:54 +02:00
2b7033b685 cycle effect now tracks the heap leakage of the running effects. Cause somewhere's a memory leak leading to restarts of the ESP every about 2 days... 2019-10-04 12:03:03 +02:00
97dd6de280 Fixes for recorder and tests. 2019-10-02 06:21:10 +02:00
54d357e6df Fixes for firework effect. 2019-10-02 06:20:39 +02:00
ac1f758b87 Fixes in blur2d effect. 2019-10-02 06:18:43 +02:00
85aee53462 More debugging output in Animation.cpp 2019-10-02 06:18:15 +02:00
f42b5e1034 Effect big_clock now show the seconds in a calmer way. Divisible-by-5 seconds are in another color. 2019-10-02 06:17:20 +02:00
083564caef Reorganized effect selection stuff: No longer a big case clause comparing CRC32. Instead an array of structs. Much nicer. Also, other code can now see which effects there are. 2019-10-02 06:16:07 +02:00
3f6d4cb0be Moved settings from preprocessor directives to variables. Also added a way to (for now only) display them via HTTP server. 2019-10-02 06:13:55 +02:00
382631d7d7 Effect#loop now gets the time since the last run of the loop in ms. This enables
the effects to show animations that stay fluid independent of the current frame rate.
2019-10-01 06:29:32 +02:00
096d13438a More effects for cycle.
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2019-09-26 06:52:33 +02:00
075f434997 Small fixes and tweaks to blur2d, clock and firework.
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2019-09-25 20:05:18 +02:00
c1024b3423 As noticed, this reverts big_clock to the pre-subsampling state. 2019-09-25 20:04:48 +02:00
2395e51e88 Added different rendering modes for the subpixel stuff. 2019-09-25 20:04:17 +02:00
1c1c3a8054 Kinda fixed big_clock effect, but it doesn't look nearly as cool as I'd hoped... So this commit includes the fix and the next commit will be a revert to the older, non-subsampled code, which just looked better. 2019-09-25 19:31:07 +02:00
937850c90a Better MQTT filtering.
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2019-09-25 18:13:56 +02:00
b0c1bcaa65 More logging for effect changes in cycle effect. 2019-09-25 18:13:39 +02:00
7cbb156b66 Attempted to make the border of big_clock use subpixel rendering. This is still work in progress. 2019-09-25 18:13:11 +02:00
0a7334e448 Fixed big_clock 2019-09-25 18:12:34 +02:00
29aa47177e Fixed dimmed colors in subpixel rendering mode. 2019-09-25 18:12:16 +02:00