Commit Graph

273 Commits

Author SHA1 Message Date
075823220a Added effect diamond. 2020-04-30 06:51:02 +02:00
caa86551a0 A bit less logging from mqtt.cpp. 2020-04-30 06:42:18 +02:00
10be8ef7cc There are now global instances of Window which don't have to be created and deleted all the time. 2020-04-30 06:41:30 +02:00
9de77349e8 SnakeEffect now uses a hand-crafted meandering algorithm. Still not perfect, but it works as good as the old code while looking more "natural". 2020-04-30 06:40:05 +02:00
599bcd87bc Tried using a fixed meandering path for the snake effect. Doesn't work as of now. 2020-04-30 06:20:19 +02:00
70ddba2cbc Log contents of SPIFFS on bootup.
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2020-04-29 20:28:10 +02:00
3f09d9adbf Modernized platformio.ini 2020-04-29 20:27:34 +02:00
cfb25d6030 Added more AnimationEffects. 2020-04-29 20:27:16 +02:00
4762a852d8 MQTT messages can now be retained. 2020-04-29 20:25:41 +02:00
8e2d2225cb Better metrics. 2020-04-29 20:24:59 +02:00
65dd09ca0d Fixed Animation stuff by not sending so many debug messages via MQTT. 2020-04-29 20:23:57 +02:00
f014fd7cae Changed NightClock to be a special form of BigClock. 2020-04-29 20:19:26 +02:00
1707084299 Added AnimationEffect::Blinker to quickly create a blinking sprite effect from an image file. 2020-04-29 20:17:34 +02:00
402d7f5d75 Merge branch 'master' of https://git.schle.nz/fabian/pitrix 2020-04-29 09:28:22 +02:00
521e5f735d Effect lightspeed * More variable saturation for the stars
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2020-04-28 17:47:43 +02:00
0da161ccd1 Fonts * Added font_numbers3x3 2020-04-28 17:46:40 +02:00
f8b6f5cc02 Effect Matrix * Better colors 2020-04-28 17:46:23 +02:00
c6b2a8a1d0 Effect Clock * Trying to get the nightclock effect to work... 2020-04-28 17:45:29 +02:00
6ba916282b Modified IP in platformio.ini 2020-04-28 17:44:59 +02:00
79c13e760f Webserver * Increased buffer size for HTML generation in /effects. 2020-04-28 17:44:19 +02:00
47812de405 Switched from NTPClient to lwIPs internal SNTP client.
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This has the advantage of being able to set DST automatically.
2020-03-29 18:08:54 +02:00
d28dca0a4d Merge branch 'master' of https://git.schle.nz/fabian/pitrix 2020-01-22 12:50:51 +01:00
e2a56d7c29 Added a TimeEffect to show a countdown to a time given via MQTT.
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continuous-integration/drone/push Build is passing
2019-12-21 14:21:31 +01:00
439e2de17f effect_lightspeed: Speed changes. 2019-11-03 13:56:07 +01:00
994f4894dd effect_lightspeed: New effect.
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continuous-integration/drone/push Build encountered an error
2019-10-24 06:33:16 +02:00
b5343b59e5 Window.cpp: Fixed the line drawing code and improved it's speed. 2019-10-24 06:31:52 +02:00
66c0124072 Removed old include. 2019-10-23 12:43:59 +02:00
2a6f68cc45 Adapted recorder.rb and generate_gifs.sh to websockets. 2019-10-23 12:37:25 +02:00
f5d47fe7da Keep track of the current frame number. 2019-10-23 12:36:08 +02:00
029c93166d Extended the sebsocket's capabilities. And moved a lot of html strings to PROGMEM to free up some RAM. 2019-10-23 12:34:46 +02:00
141210a370 Switched from ESPWebServer and WebSocketsServer to ESPAsyncWebServer. 2019-10-23 06:22:53 +02:00
a902addf94 snakenet.rb: You can choose between using float or integer weights. floats seem to give better results and the speed didn't improve a lot. 2019-10-23 05:42:42 +02:00
b644006036 MQTT: Report flash size at startup. 2019-10-23 05:42:10 +02:00
dfe99408c9 Small fixes. 2019-10-23 05:41:39 +02:00
3c0e4af325 effect_blur2d: Number of blobs is configurable. 2019-10-23 05:40:44 +02:00
aa72196a07 monitor.rb now also uses websockets instead of raw UDP stuff. 2019-10-23 05:38:38 +02:00
f76354a4d5 Removed recorder, added websockets instead. 2019-10-23 05:37:55 +02:00
01c364795f Ignore snakenet/data_set.* 2019-10-23 05:36:17 +02:00
38aa654c54 Snakenet.rb now applies modifications to the weights in both directions (e.g. positive and negative), creating two new AIs.
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2019-10-18 17:04:44 +02:00
1418d519d5 Better frametime calculation in pitrix.cpp 2019-10-18 17:03:48 +02:00
efe9b924ec Effect tv_static now also uses subpixel rendering. 2019-10-18 17:03:21 +02:00
7b8dabee43 Added another potentially good neural net to effect matrix. 2019-10-18 17:02:54 +02:00
783cfdae3f Implemented subpixel rendering for the line drawing methods. 2019-10-18 17:02:23 +02:00
54925dfc0e Snake effect now uses a neural net with a hidden layer; a bug in _is_free() that lead to lots of snakes committing suicide was fixed; neural net weights are now given as binary representation of a float to prevent rounding errors. 2019-10-18 06:40:09 +02:00
306f72d838 Added another, slightly better neural net to effect_snake. 2019-10-17 05:37:20 +02:00
230a1f1a91 Effect snake now uses a "proper", albeit simple neural network instead of simple decisions. 2019-10-16 12:27:58 +02:00
bd0041619a Added snakenet.rb, the tool used to train the AI for snake effect. 2019-10-16 05:56:42 +02:00
a3caaa1fef Merge branch 'master' of https://git.schle.nz/fabian/pitrix
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2019-10-15 20:06:38 +02:00
ec379c009e Effect snake is now a real snake game, with apples, dying and even a more or less smart AI. 2019-10-15 20:06:19 +02:00
8568436fc1 Ignore .vscode
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2019-10-12 23:28:19 +02:00