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994f4894dd
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effect_lightspeed: New effect.
continuous-integration/drone/push Build encountered an error
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2019-10-24 06:33:16 +02:00 |
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b5343b59e5
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Window.cpp: Fixed the line drawing code and improved it's speed.
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2019-10-24 06:31:52 +02:00 |
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f5d47fe7da
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Keep track of the current frame number.
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2019-10-23 12:36:08 +02:00 |
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029c93166d
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Extended the sebsocket's capabilities. And moved a lot of html strings to PROGMEM to free up some RAM.
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2019-10-23 12:34:46 +02:00 |
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141210a370
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Switched from ESPWebServer and WebSocketsServer to ESPAsyncWebServer.
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2019-10-23 06:22:53 +02:00 |
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dfe99408c9
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Small fixes.
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2019-10-23 05:41:39 +02:00 |
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3c0e4af325
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effect_blur2d: Number of blobs is configurable.
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2019-10-23 05:40:44 +02:00 |
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f76354a4d5
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Removed recorder, added websockets instead.
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2019-10-23 05:37:55 +02:00 |
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efe9b924ec
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Effect tv_static now also uses subpixel rendering.
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2019-10-18 17:03:21 +02:00 |
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7b8dabee43
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Added another potentially good neural net to effect matrix.
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2019-10-18 17:02:54 +02:00 |
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783cfdae3f
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Implemented subpixel rendering for the line drawing methods.
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2019-10-18 17:02:23 +02:00 |
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54925dfc0e
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Snake effect now uses a neural net with a hidden layer; a bug in _is_free() that lead to lots of snakes committing suicide was fixed; neural net weights are now given as binary representation of a float to prevent rounding errors.
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2019-10-18 06:40:09 +02:00 |
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306f72d838
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Added another, slightly better neural net to effect_snake.
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2019-10-17 05:37:20 +02:00 |
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230a1f1a91
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Effect snake now uses a "proper", albeit simple neural network instead of simple decisions.
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2019-10-16 12:27:58 +02:00 |
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a3caaa1fef
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Merge branch 'master' of https://git.schle.nz/fabian/pitrix
continuous-integration/drone/push Build encountered an error
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2019-10-15 20:06:38 +02:00 |
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ec379c009e
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Effect snake is now a real snake game, with apples, dying and even a more or less smart AI.
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2019-10-15 20:06:19 +02:00 |
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6eeb7488b1
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Effect sinematrix now comes in additional variants with some more color palettes.
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2019-10-12 23:27:49 +02:00 |
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4c611da6d1
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Finally, big_clock is working correctly with smoothly moving seconds and stuff. Also, the spacing of the moving seconds is now configurable.
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2019-10-11 17:56:18 +02:00 |
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efebe9adb4
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The *matrix effects now are all derived from MatrixEffectBase class. Also, you can now set the amount of columns for these effects.
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2019-10-11 06:21:32 +02:00 |
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359b7a7826
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Merge branch 'master' of https://git.schle.nz/fabian/pitrix; added new effect tv_static.
continuous-integration/drone/push Build encountered an error
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2019-10-10 06:50:09 +02:00 |
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b5c1f350d2
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Whitespace changes.
continuous-integration/drone/push Build encountered an error
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2019-10-10 06:47:17 +02:00 |
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d8fe055e3d
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Better default values for matrix* effects.
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2019-10-10 06:44:35 +02:00 |
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6b4f75b8bc
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Fixed random_matrix effect.
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2019-10-10 06:43:01 +02:00 |
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b4aa711940
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Lots of settings stuff: The webinterface at /settings now lets you change the settings. Also, these changes will be saved to SPIFFS and loaded after a reboot.
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2019-10-09 05:57:20 +02:00 |
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205a0df842
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Small fixes.
continuous-integration/drone/push Build is failing
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2019-10-04 15:58:56 +02:00 |
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8bcee1871f
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Effect dvd now with subpixel rendering.
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2019-10-04 15:58:24 +02:00 |
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0f1d4abe04
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Settings are now properly global and can be changed.
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2019-10-04 12:10:16 +02:00 |
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af1314632e
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sines effect now uses subpixel rendering.
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2019-10-04 12:05:54 +02:00 |
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2b7033b685
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cycle effect now tracks the heap leakage of the running effects. Cause somewhere's a memory leak leading to restarts of the ESP every about 2 days...
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2019-10-04 12:03:03 +02:00 |
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f42b5e1034
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Effect big_clock now show the seconds in a calmer way. Divisible-by-5 seconds are in another color.
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2019-10-02 06:17:20 +02:00 |
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083564caef
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Reorganized effect selection stuff: No longer a big case clause comparing CRC32. Instead an array of structs. Much nicer. Also, other code can now see which effects there are.
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2019-10-02 06:16:07 +02:00 |
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3f6d4cb0be
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Moved settings from preprocessor directives to variables. Also added a way to (for now only) display them via HTTP server.
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2019-10-02 06:13:55 +02:00 |
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382631d7d7
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Effect#loop now gets the time since the last run of the loop in ms. This enables
the effects to show animations that stay fluid independent of the current frame rate.
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2019-10-01 06:29:32 +02:00 |
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c1024b3423
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As noticed, this reverts big_clock to the pre-subsampling state.
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2019-09-25 20:04:48 +02:00 |
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2395e51e88
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Added different rendering modes for the subpixel stuff.
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2019-09-25 20:04:17 +02:00 |
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7cbb156b66
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Attempted to make the border of big_clock use subpixel rendering. This is still work in progress.
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2019-09-25 18:13:11 +02:00 |
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7ac681002e
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Added effect night_clock
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2019-09-25 18:11:52 +02:00 |
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36edb94ff0
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Metrics now include the current effect's name.
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2019-09-25 18:11:03 +02:00 |
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c1cfb693d3
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Added missing option EFFECT_SINES_COUNT fo congif.sample.h
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2019-09-25 06:43:31 +02:00 |
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781954d7f1
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Added effect marquee, which will scroll a given message through the display.
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2019-09-25 06:41:52 +02:00 |
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73b8d162c7
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Metrics logging now includes average time taken per frame. Also, metrics now come in a single JSON payload to /metrics.
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2019-09-25 06:40:24 +02:00 |
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3018bc6375
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Added font5x7 and turned the letters around so they are now upside up. ;-)
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2019-09-25 06:34:26 +02:00 |
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1cd94ac4ae
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Effect swirl is now shown with clock.
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2019-09-25 06:33:26 +02:00 |
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b8f39410c9
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Effect matrix now uses subpixel rendering for smoother movements.
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2019-09-25 06:32:35 +02:00 |
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711719921a
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Rewrote effect firework. Now it kinda works.
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2019-09-25 06:30:03 +02:00 |
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6ba2854a8d
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Effect big_dynamic will now be shown with clock.
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2019-09-25 06:28:53 +02:00 |
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aa11f5ed8a
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Added subpixel-rendering as well as blurring methods to Window.
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2019-09-25 06:27:43 +02:00 |
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fa5f1c8816
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Added effect blur2d
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2019-09-25 06:26:27 +02:00 |
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b5c99c320b
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Added effect sines.
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2019-09-25 06:25:16 +02:00 |
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96e144f96b
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Added effect analog_clock (heavily, not-really-usable work-in-progress!).
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2019-09-25 06:24:24 +02:00 |
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